Velocity II (Apprentice)
Increases the Multi-Attack Chance of target ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
34
Coercer
Effects:
• Increases Multi Attack of target by 34.1.
Thorncoat IV (Apprentice)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
38
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 11 - 13 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Boon of the Damned II (Apprentice)
An augmentation cast on the warlock's ally that grants a chance to increase their power and the warlock's power over time when the ally is hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the warlock's hate acquired in combat is transferred to that ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
46
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
33
Warlock
Effects:
• Causes 2% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Mana Boon on target. Lasts for 16.0 seconds.
• Increases power of target by 10 instantly and every 4 seconds.
• Increases power of caster by 10 instantly and every 4 seconds.
Aspect of Darkness III (Apprentice)
An augmentation that increases the power pool and noxious resistance for the warlock's group.
"Revel in the darkness! Hold the night close to your heart, and shut out the light!" - Lord Grimrot
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Warlock
Effects:
• Increases Max Power of group members (AE) by 156.8.
• Increases Mitigation of group members (AE) vs noxious damage by 266.
Favor of the Wild II (Apprentice)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 23.4.
• Adds 1.4% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 67.
Blessing of the Paladin II (Apprentice)
Increases the paladin's stamina, spell resistance, and strength.
Target
Caster
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
38
Paladin
Effects:
• Increases STR of caster by 20.9.
• Increases STA of caster by 115.2.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 576.
Blessing
Blesses the target.
Target
Raid or Group Friend
Range
Up to 25.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
30
Templar
Icefall IV (Apprentice)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
39
Warden
Effects:
• Inflicts 259 - 316 cold damage on target.
• Inflicts 259 - 316 cold damage on target.
• If target is elemental
Bewilderment II (Apprentice)
Stuns the target and nearby encounter members for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
14.4% Harder
Level
30
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 49.
Stupefy II (Apprentice)
Stuns the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
131
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5.3 seconds
Resistability
14.4% Harder
Level
30
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 15.8 seconds and duration is reduced to 1.8 seconds.
• Resistibility increases against targets higher than level 49.
Charm IV (Apprentice)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
Target
Enemy
Range
Up to 25.0 meters
Power
191
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Resistability
12.0% Easier
Level
33
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 11.9.
• Increases Health Regen of target by 23.8.
• Certain enemies cannot be charmed
• Only affects targets level 51 and below
• Does not affect Epic targets
Blaze of Faith (Apprentice)
Deals instant divine damage to the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
32
Templar
Effects:
• Inflicts 132 divine damage on target encounter.
Ball of Fire II (Apprentice)
Launches a ball of fire towards the enemy, dealing instant heat damage.
Target
Enemy
Range
Up to 35.0 meters
Power
176
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
37
Wizard
Effects:
• Inflicts 387 - 719 heat damage on target.
Aurora II (Apprentice)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
39
Wizard
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Roots caster
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 58.
Aura of Void (Apprentice)
An impairment that causes the target additional disease damage when it is damaged by a spell. This impairment is removed after it has been triggered 3 times.
Target
Enemy
Range
Up to 25.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
35
Warlock
Effects:
• When damaged with a spell this spell will cast Aura of Pain on target.
• Inflicts 131 - 161 disease damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
Aria of Magic II (Apprentice)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
Target
Group (AE)
Power
76
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
36
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 56 - 94 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Arcane Symphony II (Apprentice)
Increases arcane resistance of all the troubador's allies.
Range
Up to 10.0 meters
Power
72
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
34
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 452.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 452.
Aqueous Swarm II (Apprentice)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
38
Conjuror
Effects:
• Summons 3 limited pets to aid the caster
Absolute Corruption (Apprentice)
Interrupts the target encounter while dealing disease damage over time and decreasing Noxious mitigations on an opponent and its allies.
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
2 seconds
Recovery
0.5 seconds
Recast
18 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
32
Defiler
Effects:
• Interrupts target encounter
• Inflicts 26 - 31 disease damage on target encounter instantly and every 3 seconds.
• Decreases Mitigation of target encounter vs noxious damage by 304.
Enraging Demeanor II (Apprentice)
An augmentation cast on an ally, that causes them to generate additional hate towards any enemies they attack. This spell does not require any concentration cost, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
38
Coercer
Effects:
• Causes 8% Threat to transfer to target when in combat
• Increases Hate Gain of target by 8.4.
• Increases Fervor Overcap of target by 1.3.
• Increases Fervor Overcap of target by 5.1.
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Item Discoveries |
Sedius was first to discover 1,121 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).