Peerless Predator III (Apprentice)
The fury takes on the form of a lion, increasing stamina, spell resistance, and base avoidance. While in this form, the fury also gains the ability to see stealthed creatures.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
48
Fury
Effects:
• Shapechanges caster into a lion
• Increases STA of caster by 53.3.
• Adds 2.2% to base avoidance.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 866.
Illusion: Gnoll
Covers the form of the caster with an illusory image.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
45
Illusionist
Effects:
• Shapechanges caster into a gnoll
Illusion: Earth Elemental
Covers the form of the caster with an illusory image.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
40
Conjuror
Effects:
• Shapechanges caster into an earth elemental
Illusion Other: Troll
Covers the form of the targeted individual with an illusory image.
Target
Raid or Group Friend
Range
Up to 50.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
40
Coercer
Effects:
• Shapechanges target into a troll
Fiery Magician III (Apprentice)
Summons a native of the Plane of Fire to do the conjuror's bidding.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
48
Conjuror
Effects:
• Summons a pet fiery magician
Glacial Wind III (Apprentice)
Deals cold damage over-time to the target and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
337
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
48
Wizard
Effects:
• Inflicts 135 - 251 cold damage on target encounter instantly and every 3 seconds.
Frigid Gift II (Apprentice)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
Target
Group (AE)
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
49
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 87 - 106 cold damage on target.
• Slows target by 37.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Hyran's Seething Sonata II (Apprentice)
A song played for an ally that increases their aggression skill and the amount of hate they generate in combat.
Target
Group Friend
Range
Up to 35.0 meters
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
46
Dirge
Effects:
• Increases Hate Gain of target by 18.4.
• Increases Aggression of target by 13.1.
Untamed Regeneration III (Apprentice)
Heals all allies near the fury.
Target
Group (AE)
Power
190
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
42
Fury
Effects:
• Heals group members (AE) for 344 - 420.
Echoes of the Ancients II (Apprentice)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
40
Mystic
Effects:
• Increases all damage done to target encounter by 1.42%.
• Interrupts target encounter
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target encounter vs elemental damage by 380.
• Decreases Mitigation of target encounter vs noxious damage by 380.
Holy Acolyte
Summons an Acolyte to the Templar's side.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Templar
Effects:
• Summons a pet holy acolyte
Heretic's Doom II (Apprentice)
A medium damage spell which inflict heat damage to the target encounter.
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
12.0% Easier
Level
40
Inquisitor
Effects:
• Inflicts 190 - 232 heat damage on target encounter.
Incinerate V (Apprentice)
Deals unresistable heat damage over time to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
45
Wizard
Effects:
• Inflicts 29 - 48 heat damage on target instantly and every 2 seconds.
Petrify III (Apprentice)
Stuns the conjuror's target and deals instant magic damage.
Target
Enemy
Range
Up to 25.0 meters
Power
166
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
5.6% Harder
Level
44
Conjuror
Effects:
• Inflicts 216 - 264 magic damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 63.
Inquest (Apprentice)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
45
Inquisitor
Effects:
• On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
• Decreases power of target by 0.9%.
• This effect cannot be critically applied.
• Increases power of caster by 0.6 - 0.8% of caster's max power.
• This effect cannot be critically applied.
• This effect can only trigger once every 0.2 - 1.2 second.
Harmony III (Apprentice)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
41
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 4,509
• Decreases Combat Mitigation of targets in Area of Effect by 0.6.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Harbinger IV (Apprentice)
An augmentation that increases the stamina and power of the defiler's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
44
Defiler
Effects:
• Increases STA of target by 41.9.
• Increases Max Power of target by 209.6.
Tyrant's Pact III (Apprentice)
A group augmentation that increases the strength and intelligence of the wizard's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Wizard
Effects:
• Increases STR and INT of group members (AE) by 29.4.
Tenacity IV (Apprentice)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
44
Inquisitor
Effects:
• Increases STA of target by 41.9.
• Increases Multi Attack of target by 16.0.
Haero's Aura Awareness
Allows the defiler to see beyond the realm of the living and use the eyes of the spirit realm.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7200 seconds
Level
40
Mystic
Effects:
• Grants Aura Vision to caster
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Item Discoveries |
Sedius was first to discover 1,121 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).