Group Illusion: Human
Covers the form of the caster and his or her group with an illusory image.
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
30
Illusionist
Effects:
• Shapechanges group members (AE) into a human
Grim Sorcerer II (Apprentice)
Summons an evil warlock spirit to obey the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
34
Necromancer
Effects:
• Summons a pet grim sorcerer
Dark Blade III (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
32
Shadowknight
Effects:
• Increases STR of caster by 70.1.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 9.6.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 13.7.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Lethargy (Apprentice)
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
123
Casting
3 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
35
Mystic
Effects:
• Decreases Haste of target encounter by 12.8.
Dark Nebula III (Apprentice)
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
1.5 seconds
Resistability
12.0% Easier
Level
36
Warlock
Effects:
• Inflicts 157 - 291 poison damage on target encounter.
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 55.
Dead Calm II (Apprentice)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
Target
Group (AE)
Power
76
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
36
Dirge
Effects:
• On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
• Inflicts 56 - 94 disease damage on target
Root III (Apprentice)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
35
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 35.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 54.
Grasping Bones II (Apprentice)
Briefly stuns the necromancer's target.
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.4 seconds
Resistability
5.6% Harder
Level
30
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 13.1 seconds and duration is reduced to 1.5 seconds.
• Resistibility increases against targets higher than level 49.
Pledge of Armament II (Apprentice)
Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
44
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
31
Paladin, Shadowknight
Effects:
• Increases Mitigation of target vs physical damage by 133.
• Decreases Mitigation of caster vs physical damage by 279.
Awaken Grave (Apprentice)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
35
Necromancer
Effects:
• Summons a limited pet to aid the caster
Fuliginous Whip II (Apprentice)
Deals disease damage over time and decreases the attack speed of the target.
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
37
Defiler
Effects:
• Inflicts 59 - 73 disease damage on target instantly and every 4 seconds.
• Decreases Haste of target by 6.5.
Petrify II (Apprentice)
Stuns the conjuror's target and deals instant magic damage.
Target
Enemy
Range
Up to 25.0 meters
Power
117
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
5.6% Harder
Level
30
Conjuror
Effects:
• Inflicts 139 - 169 magic damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 49.
Frigid Gift (Apprentice)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
Target
Group (AE)
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
35
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 58 - 70 cold damage on target.
• Slows target by 35.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Frostbite II (Apprentice)
Deals cold damage over time and decreases the elemental resistance of the target.
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
37
Warden
Effects:
• Inflicts 61 - 75 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs elemental damage by 352.
Glacial Wind II (Apprentice)
Deals cold damage over-time to the target and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
245
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
34
Wizard
Effects:
• Inflicts 89 - 166 cold damage on target encounter instantly and every 3 seconds.
Form of the Builder
Covers the form of the Mystic with an illusory image.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
30
Mystic
Effects:
• Shapechanges caster into a beaver
Harbinger III (Apprentice)
An augmentation that increases the stamina and power of the defiler's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
30
Defiler
Effects:
• Increases STA of target by 24.7.
• Increases Max Power of target by 128.3.
Forced Hesitation III (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
33
Coercer
Effects:
• Applies Blind. Lasts for 6.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 52.
Forced Obedience II (Apprentice)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
Target
Enemy
Range
Up to 25.0 meters
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
34
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 8.7.
Flash of Brilliance II (Apprentice)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
Target
Group (AE)
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
39
Illusionist
Effects:
• Increases INT of group members (AE) by 57.4.
• Increases Crit Bonus of group members (AE) by 19.1.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 22.2.
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Item Discoveries |
Sedius was first to discover 1,121 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).