Sacred Armor III (Apprentice)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
33
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 7.3%.
• Increases Mitigation of group members (AE) vs physical damage by 180.
• If not fighter
Daro's Sorrowful Dirge (Apprentice)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
30
Dirge
Effects:
• Decreases Haste of target encounter by 12.3.
• Slows target encounter by 17.1%.
Dark Siphoning II (Apprentice)
Drains health and power from an enemy and surrounding encounter members, and converts a portion of this damage into health and power over time replenishment for the party.
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
38
Warlock
Effects:
• Decreases power of target encounter by 19 - 21 instantly and every 3 seconds.
• Inflicts 42 - 78 poison damage on target encounter instantly and every 3 seconds.
• Heals group members (AE) for 21 - 39 instantly and every 3 seconds.
• Increases power of group members (AE) by 19 - 21 instantly and every 3 seconds.
Chains of Torment III (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 17.4%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 52.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Curse of Darkness II (Apprentice)
A temporary group buff that triggers additional poison damage for every spell cast.
Target
Group (AE)
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
12 seconds
Level
39
Warlock
Effects:
• On a hostile spell cast this spell will cast Curse of Darkness on target of spell.
• Inflicts 50 - 61 poison damage on target encounter.
Invocation IV (Apprentice)
Interrupts target enemy and deals divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
31
Inquisitor
Effects:
• Interrupts target
• Inflicts 101 - 123 divine damage on target.
Condemn IV (Apprentice)
An impairment that decreases all resistances of target enemy.
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
38
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs all damage by 217.
Cannibalize Thoughts (Apprentice)
Decreases target's intelligence for a short duration, granting power over time to the coercer's group.
Target
Enemy
Range
Up to 25.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
32
Coercer
Effects:
• Increases power of group members (AE) by 11 instantly and every 6 seconds.
• Decreases INT of target by 24.7.
Theorems (Apprentice)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
Target
Enemy
Range
Up to 35.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
32
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 153 - 188 mental damage on target.
• Grants a total of 3 triggers of the spell.
Converge II (Apprentice)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
33
Wizard
Effects:
• Causes 2% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 17.
• Increases power of caster by 17.
Purifying Flames II (Apprentice)
Deals Heat damage over time to the Inquisitor's enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
37
Inquisitor
Effects:
• Inflicts 59 - 73 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 352.
Clara's Chaotic Cacophony II (Apprentice)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
21
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
38
Dirge
Effects:
• Applies Empowerment of Chaos. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 0.5.
• Cannot be modified except by direct means
• Decreases Combat Mitigation of target encounter by 1.6.
• Decreases Mitigation of target encounter vs physical damage by 361.
Chromatic Storm III (Apprentice)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
36
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 34 - 41 mental damage on target encounter instantly and every 2 seconds.
Rapidity II (Apprentice)
Increases the attack speed of target ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
34
Illusionist
Effects:
• Increases Haste of target by 29.6.
Entrance IV (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
38
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 57.
Call of the Fae
Changes the form of the warden.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
35
Warden
Effects:
• Shapechanges caster into a fairy
Call of the Fae
Changes the form of the fury.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
35
Fury
Effects:
• Shapechanges caster into a fairy
Intimidation III (Apprentice)
Impairs the target's agility and wisdom.
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
35
Fury
Effects:
• Decreases Combat Mitigation of target by 1.6.
• Decreases AGI and WIS of target by 15.2.
Bloodcloud II (Apprentice)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Target
Caster
Power
131
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
12.0% Easier
Level
30
Necromancer
Effects:
• Heals caster for 143.
• Inflicts 216 disease damage on targets in Area of Effect.
Holy Armor III (Apprentice)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33
Templar
Effects:
• Increases Max Health of group members (AE) by 189.1.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 180.
• If not fighter
![](/images/class_medium/19.png) |
|
Item Discoveries |
Sedius was first to discover 1,121 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).