Battery and Assault (Apprentice)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
3
Brigand
Effects:
• Inflicts 7 - 13 melee damage on target
• Inflicts 7 - 13 melee damage on target
Breeze (Apprentice)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 5.9.
Bum Rush (Apprentice)
An attack made from the side that deals moderate damage and interrupts the target.
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
5
Brigand
Effects:
• Interrupts target
• Inflicts 15 - 25 melee damage on target
• Must be flanking or behind
Medusa Gaze (Apprentice)
Stuns the coercer's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
5.5 seconds
Resistability
5.6% Harder
Level
2
Coercer
Effects:
• Inflicts 9 - 11 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 16.5 seconds and duration is reduced to 1.8 seconds.
• Resistibility increases against targets higher than level 21.
Simple Minds (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
8
Coercer
Effects:
• Inflicts 7 - 9 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 2 instantly and every 4 seconds.
Backstab (Apprentice)
An attack from flanking or behind that deals additional piercing damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
2
Brigand
Effects:
• Inflicts 6 - 11 melee damage on target
• Inflicts 2 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Dancing Blade II (Apprentice)
An attack made from the side that deals moderate damage and lowers their spell resistances.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
19
Troubador
Effects:
• Inflicts 55 - 92 melee damage on target
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 120.
• Must be flanking or behind
Incinerate II (Apprentice)
Deals unresistable heat damage over time to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
10
Wizard
Effects:
• Inflicts 6 - 10 heat damage on target instantly and every 2 seconds.
Singing Shot (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16
Troubador
Effects:
• Inflicts 26 - 43 mental damage on target
• Inflicts 26 - 43 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Song of Magic II (Apprentice)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 4.8.
• Increases Focus of group members (AE) by 9.7.
Graceful Avoidance (Apprentice)
Increases the defense skill of the troubador's group.
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18
Troubador
Effects:
• Increases Defense of group members (AE) by 5.1.
Sandra's Deafening Strike III (Apprentice)
A quick attack that deals mental damage and absorbs some power from the target.
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15
Troubador
Effects:
• Inflicts 29 - 48 mental damage on target
• Decreases power of target by 27 - 45.
• Increases power of caster by 16 - 27.
Painful Lamentations (Apprentice)
Does a medium amount of mental damage to the target encounter and interrupts them.
Target
Enemy
Range
Up to 35.0 meters
Power
48
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
15
Troubador
Effects:
• Interrupts target encounter
• Inflicts 66 - 110 mental damage on target encounter.
Songster's Luck II (Apprentice)
Increases the combat skills of the dirge's group.
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 4.8.
Thuri's Doleful Thrust III (Apprentice)
A quick attack that drains the target's health, granting a portion of it to the dirge.
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15
Dirge
Effects:
• Inflicts 29 - 48 melee damage on target
• Heals caster for 19.
Riana's Relentless Tune (Apprentice)
Increases the Multi-Attack Chance of the dirge's group.
Target
Group (AE)
Power
32
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
14
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 9.5.
• Increases damage and healing of Combat Arts by 0.47.
Jael's Dreadful Deprivation (Apprentice)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16
Dirge
Effects:
• Inflicts 26 - 43 disease damage on target
• Inflicts 26 - 43 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Jael's Mysterious Mettle (Apprentice)
Increases the parry skill of the dirge's group.
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18
Dirge
Effects:
• Increases Parry of group members (AE) by 7.7.
Harl's Rousing Tune II (Apprentice)
Increases the strength, agility, and base avoidance of the dirge's group.
Target
Group (AE)
Power
24
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
10
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 8.6.
• Adds 1.5% to base avoidance.
Dark Pyre (Apprentice)
Deals disease damage over time to the target.
Target
Enemy
Range
Up to 35.0 meters
Power
35
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
10
Warlock
Effects:
• Inflicts 16 - 29 disease damage on target.
• Inflicts 9 - 17 disease damage on target every 2 seconds.
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Item Discoveries |
Corp was first to discover 521 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).