Invocation (Apprentice)
Interrupts target enemy and deals divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1
Inquisitor
Effects:
• Interrupts target
• Inflicts 8 - 10 divine damage on target.
Sacred Armor (Apprentice)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
5
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 1.2%.
• Increases Mitigation of group members (AE) vs physical damage by 49.
• If not fighter
Aspect of the Forest (Apprentice)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
4
Warden
Effects:
• Increases STA of target by 3.0.
• Increases WIS of target by 9.4.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 23.
Icefall (Apprentice)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
Target
Enemy
Range
Up to 30.0 meters
Power
5
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
3
Warden
Effects:
• Inflicts 14 - 17 cold damage on target.
• Inflicts 14 - 17 cold damage on target.
• If target is elemental
Thorncoat (Apprentice)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
2
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 1 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Stupefy (Apprentice)
Stuns the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
76
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.9 seconds
Resistability
14.4% Harder
Level
16
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 14.6 seconds and duration is reduced to 1.6 seconds.
• Resistibility increases against targets higher than level 35.
Silence (Apprentice)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
16
Coercer
Effects:
• Inflicts 42 - 51 mental damage on target.
• Inflicts 14 - 17 mental damage on target every 1.3 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 35.
Hemorrhage III (Apprentice)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
12
Coercer
Effects:
• Interrupts target
• Inflicts 32 - 43 mental damage on target.
Forced Hesitation II (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
19
Coercer
Effects:
• Applies Blind. Lasts for 5.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 38.
Asylum (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 62 - 103 mental damage on target.
• If over 50% power
• Inflicts 25 - 30 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs arcane damage by 149.
Mesmerize II (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled.
Target
Enemy
Range
Up to 25.0 meters
Power
40
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
12
Coercer
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 31.
Rob (Apprentice)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
2
Brigand
Effects:
• Inflicts 9 - 15 melee damage on target
• Decreases STR of target by 1.2.
• You must be sneaking to use this ability.
Holdup (Apprentice)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 29.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs elemental damage by 207.
Ego Shock (Apprentice)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
11
Coercer
Effects:
• Inflicts 39 - 48 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 30.
Medusa Gaze II (Apprentice)
Stuns the coercer's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
5.6% Harder
Level
13
Coercer
Effects:
• Inflicts 52 - 63 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 32.
Shift Mana (Apprentice)
Slowly converts the coercer's health into power over time.
Target
Caster
Health
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
13
Coercer
Effects:
• Increases power of caster by 6 instantly and every 4 seconds.
Charm II (Apprentice)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
480 seconds
Resistability
12.0% Easier
Level
10
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 2.8.
• Increases Health Regen of target by 5.7.
• Certain enemies cannot be charmed
• Only affects targets level 24 and below
• Does not affect Epic targets
Puncture (Apprentice)
A quick attack that lowers the target's attack speed.
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
1
Brigand
Effects:
• Inflicts 5 - 8 melee damage on target
• Decreases Haste of target by 9.6.
Brainshock II (Apprentice)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10
Coercer
Effects:
• Inflicts 28 - 34 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 3 instantly and every 6 seconds.
• Increases power of caster by 17.
Brainshock III (Apprentice)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
17
Coercer
Effects:
• Inflicts 46 - 56 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 6 instantly and every 6 seconds.
• Increases power of caster by 28.
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Item Discoveries |
Corp was first to discover 521 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).