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Death Swarm (Apprentice)
Deals divine damage over time to the target and lowers their defense.
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
1

Fury
Effects:
  Inflicts 3 - 4 divine damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 0.1.
  Decreases Defense of target by 1.1.

Nature's Salve II (Apprentice)
Instantly heals some of the target's health.
Target
Friend
Range
Up to 20.0 meters
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
7

Fury
Effects:
  Heals target for 43 - 53.

Armor of Nature (Apprentice)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
5

Fury
Effects:
  Increases Max Health of group members (AE) by 22.8.
  Increases Mitigation of group members (AE) vs physical damage by 49.
  If not fighter

Nature's Salve (Apprentice)
Instantly heals some of the target's health.
Target
Friend
Range
Up to 20.0 meters
Power
3
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
1

Fury
Effects:
  Heals target for 12 - 15.

Nature's Elixir (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
14
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
3

Fury
Effects:
  Heals target for 30 - 36.

Intimidation (Apprentice)
Impairs the target's agility and wisdom.
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
7

Fury
Effects:
  Decreases Combat Mitigation of target by 0.4.
  Decreases AGI and WIS of target by 2.2.

Raging Blow II (Apprentice)
A melee attack that increases the target's hate towards the berserker if it hits.
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
10

Berserker
Effects:
  Inflicts 7 - 22 melee damage on target
  Increases Threat to target by 408

Fanatical Healing II (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
51
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
10

Inquisitor
Effects:
  Heals target for 107 - 131.

Sacred Armor II (Apprentice)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
19

Inquisitor
Effects:
  Increases Max Health of group members (AE) by 4.2%.
  Increases Mitigation of group members (AE) vs physical damage by 106.
  If not fighter

Torment II (Apprentice)
An impairment that decreases the mental resistance of the target while dealing mental damage over time. "Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
11

Inquisitor
Effects:
  Inflicts 10 - 12 mental damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 0.2.
  Decreases Mitigation of target vs arcane damage by 123.

Fanatical Healing III (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
18

Inquisitor
Effects:
  Heals target for 192 - 235.

Condemn II (Apprentice)
An impairment that decreases all resistances of target enemy.
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
10

Inquisitor
Effects:
  Decreases Combat Mitigation of target by 0.4.
  Decreases Mitigation of target vs all damage by 68.

Invocation III (Apprentice)
Interrupts target enemy and deals divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
17

Inquisitor
Effects:
  Interrupts target
  Inflicts 52 - 64 divine damage on target.

Repentance (Apprentice)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
18

Inquisitor
Effects:
  On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
  Inflicts 52 - 87 divine damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Grants a total of 3 triggers of the spell.

Fanatic's Faith (Apprentice)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16

Inquisitor
Effects:
  Increases STA of group members (AE) by 3.2.
  Increases Mitigation of group members (AE) vs arcane damage by 205.

Tenacity II (Apprentice)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16

Inquisitor
Effects:
  Increases STA of target by 9.6.
  Increases Multi Attack of target by 10.9.

Ministration III (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
15

Inquisitor
Effects:
  Heals target for 96 - 118.

Torment (Apprentice)
An impairment that decreases the mental resistance of the target while dealing mental damage over time. "Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
Target
Enemy
Range
Up to 30.0 meters
Power
3
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
3

Inquisitor
Effects:
  Inflicts 2 mental damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 0.1.
  Decreases Mitigation of target vs arcane damage by 41.

Ministration (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
3
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
1

Inquisitor
Effects:
  Heals target for 13 - 16.

Fanatical Healing (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
15
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
3

Inquisitor
Effects:
  Heals target for 32 - 39.
Corp
64 Defiler
Item Discoveries
Corp was first to discover 521 items* on their server**.
Item Discovery Date
Death Swarm (Apprentice)2006-03-15 05:33:57 AM
Nature's Salve II (Apprentice)2006-03-15 05:34:00 AM
Armor of Nature (Apprentice)2006-03-15 05:34:01 AM
Nature's Salve (Apprentice)2006-03-15 05:34:03 AM
Nature's Elixir (Apprentice)2006-03-15 05:34:05 AM
Intimidation (Apprentice)2006-03-15 05:34:06 AM
Raging Blow II (Apprentice)2006-03-15 06:01:13 AM
Fanatical Healing II (Apprentice)2006-03-15 05:37:36 AM
Sacred Armor II (Apprentice)2006-03-15 05:37:35 AM
Torment II (Apprentice)2006-03-15 05:37:38 AM
Fanatical Healing III (Apprentice)2006-03-15 05:37:40 AM
Condemn II (Apprentice)2006-03-15 05:37:39 AM
Invocation III (Apprentice)2006-03-15 05:37:41 AM
Repentance (Apprentice)2006-03-15 05:37:43 AM
Fanatic's Faith (Apprentice)2006-03-15 05:37:44 AM
Tenacity II (Apprentice)2006-03-15 05:37:46 AM
Ministration III (Apprentice)2006-03-15 05:37:45 AM
Torment (Apprentice)2006-03-15 05:37:22 AM
Ministration (Apprentice)2006-03-15 05:37:25 AM
Fanatical Healing (Apprentice)2006-03-15 05:37:28 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).