Vehemence III (Grandmaster)
A group augmentation that increases the strength and maximum health of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
46
Defiler
Effects:
• Increases STA of group members (AE) by 52.2.
• Increases STR of group members (AE) by 60.1.
Ruin III (Grandmaster)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
39
Guardian
Effects:
• Inflicts 95 - 158 slashing damage on target
• Inflicts 39 - 48 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 9.8.
Inner Calm (Grandmaster)
Increases the monk's strength and spell mitigation.
FABLED
Target
Caster
Power
28
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
12
Monk
Effects:
• Increases STR of caster by 17.5.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 393.
Sneak Attack II (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
19
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 107 - 179 melee damage on target
• Must be flanking or behind
Survival Instincts (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Ranger
Effects:
• Increases AGI of caster by 24.5.
• Adds 2.6% to base avoidance.
• Decreases Slashing and Piercing of caster by 13.8.
• Increases Parry of caster by 13.6.
• Increases Defense of caster by 18.1.
Divine Strike VIII (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
144
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
88
Templar
Effects:
• Inflicts 954 - 1,166 divine damage on target.
• Inflicts 954 - 1,166 divine damage on target.
• If target is undead
Bria's Inspiring Ballad IV (Grandmaster)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
FABLED
Target
Group (AE)
Power
113
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
55
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 39.5.
Savage Assault IV (Grandmaster)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
FABLED
Target
Caster
Power
242
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
90
Bruiser
Effects:
• Inflicts 327 - 983 melee damage on targets in Area of Effect
• Inflicts 327 - 983 melee damage on targets in Area of Effect
• Inflicts 327 - 983 melee damage on targets in Area of Effect
• Inflicts 327 - 983 melee damage on targets in Area of Effect
Signet of Intellect III (Grandmaster)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
FABLED
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Coercer
Effects:
• Increases INT and AGI of group members (AE) by 52.1.
• Adds 2.7% to base avoidance.
Iron Will III (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
56
Guardian
Effects:
• Increases STA of caster by 55.2.
• Reduces slow effects on caster by 19.3%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,451.
Unflinching Will III (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 7.6.
• Increases Defense and Parry of caster by 15.1.
• Increases Mitigation of caster vs elemental damage by 1,008.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Distortion VI (Grandmaster)
Deals instant poison damage to an enemy and returns a portion of this damage as power replenishment to the warlock.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
395
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
35.4% Easier
Level
87
Warlock
Effects:
• Inflicts 2,078 - 3,859 poison damage on target.
• Increases power of caster by 229.
Devastation Fist V (Grandmaster)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
559
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
24.0% Easier
Level
83
Bruiser, Monk
Effects:
• Inflicts 2,902 - 4,837 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Simple Minds VII (Grandmaster)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
195
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
86
Coercer
Effects:
• Inflicts 184 - 225 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 61 instantly and every 4 seconds.
Aqueous Swarm VI (Grandmaster)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
87
Conjuror
Effects:
• Summons 3 limited pets to aid the caster
Spirits II (Grandmaster)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
FABLED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
27
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 4,841
• Decreases Combat Mitigation of targets in Area of Effect by 0.4.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Fortify Elements V (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63
Wizard
Effects:
• Increases Max Power of group members (AE) by 548.3.
• Increases Mitigation of group members (AE) vs elemental damage by 847.
Graceful Avoidance II (Grandmaster)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
45
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
32
Troubador
Effects:
• Increases Defense of group members (AE) by 16.1.
Call to Arms VII (Grandmaster)
Increases the offensive combat skills of the guardian's group.
FABLED
Target
Group (AE)
Power
173
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
86
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 4.0.
Ranger's Blade II (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
24
Ranger
Effects:
• Inflicts 397 - 662 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
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Item Discoveries |
Hallann was first to discover 3,286 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).