Invective (Grandmaster)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
45
Defiler
Effects:
• On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 98 disease damage on target instantly and every 4 seconds.
Abhorrent Seal (Grandmaster)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
47
Defiler
Effects:
• Decreases STR, AGI and WIS of target by 54.1.
Tranquility II (Grandmaster)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
295
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
78
Warden
Effects:
• Applies Tranquil Healing instantly and every 15 seconds.
• Heals target for 1,004.
• Dispels 145 levels of any hostile effects on target instantly and every 15 seconds
• Casts Tranquil Healing for each successful Dispel.
• Heals target for 1,004.
Ranger's Blade III (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
80
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
38
Ranger
Effects:
• Inflicts 662 - 1,103 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Chilling Claws II (Grandmaster)
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
FABLED
Target
Group (AE)
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
38
Beastlord
Effects:
• On any combat or spell hit this spell may cast Chilling Claws on target of attack. Triggers about 2.4 times per minute.
• Inflicts 127 - 155 cold damage on target.
Null Caress (Grandmaster)
Teleports nearby enemies to a random location nearby and reduces movement speed drastically. Hate towards the caster is reduced for all affected enemies.
FABLED
Target
Caster
Power
204
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
24.0% Easier
Level
55
Warlock
Effects:
• Applies Disorientation. Lasts for 10.0 seconds.
• Teleports target to a random location within 25 meters.
• Slows target by 75.0%.
• 10% chance to dispel when target takes damage
• If Target is not Epic
• Decreases Threat to targets in Area of Effect by 3,617
Signet of Intellect VII (Grandmaster)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
FABLED
Target
Group (AE)
Power
242
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
89
Coercer
Effects:
• Increases INT and AGI of group members (AE) by 127.5.
• Adds 2.7% to base avoidance.
Flash of Brilliance VI (Grandmaster)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
240
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
88
Illusionist
Effects:
• Increases INT of group members (AE) by 251.3.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 88.7.
Flow Like Wind IV (Grandmaster)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
49
Monk
Effects:
• Increases Haste of caster by 39.0.
• Increases Fervor of caster by 1.0.
• Decreases Defense of caster by 14.7.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 37.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Verlien's Keen of Despair (Grandmaster)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Dirge
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 52.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs noxious damage by 367.
Daro's Dull Blade (Grandmaster)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
5
Dirge
Effects:
• Inflicts 27 - 45 melee damage on target
• Decreases DPS of target by 20.3.
• Must be flanking or behind
Aggressive Defense VI (Grandmaster)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
FABLED
Target
Caster
Power
96
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
71
Berserker
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,044.
• When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
• Increases Threat to target by 1,185
• Inflicts 173 - 288 slashing damage on target.
• On a block this spell will cast Provoking Counterattack on target's victim.
• Increases Threat to target by 1,185
Nature's Pack IV (Grandmaster)
Summons a pack of wolves on the warden's target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6058
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
94
Warden
Effects:
• Summons 4 limited pets to aid the caster
Undergrowth V (Grandmaster)
Interrupts and roots the target encounter while decreasing their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
19
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
53 seconds
Level
95
Warden
Effects:
• Applies Natural Undergrowth. Lasts for 53.0 seconds.
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 70.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 114.
• Interrupts target encounter
• Decreases Combat Mitigation of target encounter by 1.0.
• Decreases AGI of target encounter by 138.6.
Frozen Palm III (Grandmaster)
A high damage melee attack that costs the monk's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
66
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
31
Monk
Effects:
• Inflicts 190 - 317 cold damage on target
Healing Grove III (Grandmaster)
Summons a protective grove around the warden. Any allies within the grove gain health and power replenishment over time. This spell has a small recurrent power cost.
FABLED
Target
Caster
Power
558
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
86
Warden
Effects:
• Summons a limited pet to aid the caster
Unholy Hunger VII (Grandmaster)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit.
FABLED
Target
Group (AE)
Power
173
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
86
Shadowknight
Effects:
• On a hit this spell may cast Unholy Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 269 - 448 disease damage on target.
• Heals caster for 3.3 - 4.0% of caster's max health.
• This effect cannot be critically applied.
Aneurysm VII (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
240
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
24.0% Easier
Level
88
Illusionist
Effects:
• Inflicts 763 - 933 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 107.
Winds of Permafrost VI (Grandmaster)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
341
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
94
Warden
Effects:
• Inflicts 1,618 - 1,978 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 51.4.
Maelstrom IV (Grandmaster)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
449
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
90
Defiler
Effects:
• Inflicts 592 - 724 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 98 - 120 instantly and every 5 seconds.
• Heals group members (AE) for 649 - 793 instantly and every 5 seconds.
• Increases power of group members (AE) by 108 - 132 instantly and every 5 seconds.
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Item Discoveries |
Hallann was first to discover 3,286 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).