Striking Cobra V (Grandmaster)
A melee attack that deals moderate damage and decreases the target's defense if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
66
Monk
Effects:
• Inflicts 420 - 701 melee damage on target
• Decreases Defense of target by 16.6.
Instinct IV (Grandmaster)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
68
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 68.5.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 523 - 640 piercing damage on target.
• Inflicts 262 - 320 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Icefall VI (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
67
Warden
Effects:
• Inflicts 900 - 1,100 cold damage on target.
• Inflicts 900 - 1,100 cold damage on target.
• If target is elemental
Trick Shot (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
24
Ranger
Effects:
• Inflicts 184 - 307 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Ensnare II (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 58.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs elemental damage by 773.
Snipe II (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
22
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Defense of target by 16.6.
Makeshift Arrows (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
20
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 69 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Primal Reflexes II (Grandmaster)
Reduces the amount of hate that the ranger accumulates in combat.
FABLED
Target
Caster
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
25
Ranger
Effects:
• Decreases Hate Gain of caster by 18.5.
Regenerating Spores (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
35
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 57 - 70 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 115 - 140 instantly and every 2 seconds.
• If at 50% Health or less
Aegolism III (Grandmaster)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Templar
Effects:
• Increases STA of target by 43.6.
• Increases Crushing, Piercing, Slashing and Ranged of target by 7.6.
Divine Smite IV (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
31
Templar
Effects:
• Inflicts 178 - 218 divine damage on target.
Warring Deities II (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
37
Templar
Effects:
• Inflicts 185 - 226 divine damage on target.
• Inflicts 77 - 94 divine damage on target every 4 seconds.
Unending Agony (Grandmaster)
Does disease damage over time to nearby enemies surrounding the shadowknight.
FABLED
Target
Caster
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
14
Shadowknight
Effects:
• Inflicts 53 disease damage on targets in Area of Effect.
• Inflicts 36 disease damage on targets in Area of Effect every 4 seconds.
Brutality VII (Grandmaster)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
173
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
86
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 85.4.
• Adds 1.7% to base avoidance.
• Improves the base amount of taunts by 16.8%.
• Improves the base amount of spells by 1.6%.
• Improves the base amount of combat arts by 5.25%.
Viscerate II (Grandmaster)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
10
Swashbuckler
Effects:
• Inflicts 87 - 145 melee damage on target
• Decreases AGI of target by 5.0.
• Must be flanking or behind
Aspect of the Forest IV (Grandmaster)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
44
Warden
Effects:
• Increases STA of target by 74.1.
• Increases WIS of target by 86.2.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 237.
Healstorm III (Grandmaster)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
42
Warden
Effects:
• Heals group members (AE) for 249 - 304 instantly and every 2 seconds.
Willow Wisp III (Grandmaster)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
16 seconds
Level
41
Warden
Effects:
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 7,974
• Decreases Combat Mitigation of targets in Area of Effect by 0.6.
• Roots targets in Area of Effect
• Epic targets gain an immunity to Root effects of 48.0 seconds and duration is reduced to 5.3 seconds.
Root IV (Grandmaster)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
91
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
24.0% Easier
Level
49
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 66.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 68.
Frostbite III (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
51
Warden
Effects:
• Inflicts 161 - 197 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs elemental damage by 857.
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Item Discoveries |
Hallann was first to discover 3,302 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).