Bloodlust III (Grandmaster)
Increases the strength and agility of the berserker's group.
FABLED
Target
Group (AE)
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Berserker
Effects:
• Increases STR and AGI of group members (AE) by 72.1.
Enrage III (Grandmaster)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
36
Berserker
Effects:
• Increases Threat to target encounter by 2,498 - 2,912
Healing Fate VI (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
86
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
• Heals group members (AE) for 1,911.
Aspect of the Forest III (Grandmaster)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Warden
Effects:
• Increases STA of target by 43.6.
• Increases WIS of target by 58.0.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 161.
Ring of Ice (Grandmaster)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
152
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
40
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Slows target by 63.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 0.8.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 59.
Rush (Grandmaster)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
2
Beastlord
Effects:
• Inflicts 6 - 10 melee damage on target
• Inflicts 6 - 10 melee damage on target
• Inflicts 6 - 10 melee damage on target
• Inflicts 6 - 10 melee damage on target
• Inflicts 6 - 10 melee damage on target
Meliorate V (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
29
Templar
Effects:
• Heals target for 438 - 535.
Healing Fate II (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
48
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
34
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
• Heals group members (AE) for 526.
Death Blow II (Grandmaster)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
76
Assassin
Effects:
• Inflicts 953 - 1,589 melee damage on target
• If over 33% Health
• Inflicts 2,861 - 4,769 melee damage on target
• If under 33% Health
• Must be flanking or behind
Villainy VI (Grandmaster)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
FABLED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Assassin
Effects:
• Increases AGI of caster by 109.0.
• Adds 26.2% to base avoidance.
• Increases Multi Attack of caster by 81.5.
• Increases Mitigation of caster vs physical damage by 531.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,070.
Jugular Slice V (Grandmaster)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
225
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
24.0% Easier
Level
74
Assassin
Effects:
• Inflicts 1,101 - 1,835 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 93.
Whirling Blades V (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
72
Assassin
Effects:
• Increases Fervor of caster by 3.1.
• Decreases Defense of caster by 21.8.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 54.9.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 352 - 587 melee damage on target
Eviscerate VI (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
156
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
77
Assassin
Effects:
• Inflicts 1,522 - 2,537 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Lightning Palm II (Grandmaster)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
FABLED
Target
Caster
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
29
Monk
Effects:
• On a melee hit this spell will cast Jolting Strike on target of attack.
• Inflicts 28 - 46 magic damage on target.
• Grants a total of 8 triggers of the spell.
Body Like Mountain (Grandmaster)
Increases slashing, piercing, and crushing resistance and roots the monk in place.
FABLED
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
26
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 218.
• Roots caster
Crescent Strike II (Grandmaster)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
FABLED
Target
Caster
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
21
Monk
Effects:
• Inflicts 99 - 166 magic damage on targets in Area of Effect
Rising Phoenix II (Grandmaster)
A powerful kick attack that knocks the target down on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
25
Monk
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 133 - 221 melee damage on target
Challenge II (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the monk.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
22
Monk
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 1,680 - 1,911
Mend III (Grandmaster)
Heals a percentage of target's health and cures noxious impairments.
FABLED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
20
Monk
Effects:
• Dispels 40 levels of noxious hostile effects on target
• Heals target for 38.1 - 43.8% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Chromatic Shower II (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
449
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
70
Illusionist
Effects:
• Inflicts 291 - 356 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 89.
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Item Discoveries |
Hallann was first to discover 3,289 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).