Death Blow (Grandmaster)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
58
Assassin
Effects:
• Inflicts 675 - 1,126 melee damage on target
• If over 33% Health
• Inflicts 2,027 - 3,378 melee damage on target
• If under 33% Health
• Must be flanking or behind
Destructive Rage (Grandmaster)
Increases the Damage Per Second of all the Berserker's allies.
FABLED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
18
Berserker
Effects:
• Increases Weapon Damage of raid and group members (AE) by 1.8.
Ancient Wrath III (Grandmaster)
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages.
FABLED
Target
Caster
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
2.5 seconds
Resistability
24.0% Easier
Level
42
Paladin
Effects:
• Inflicts 209 - 349 divine damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 61.
Immolation V (Grandmaster)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
35.4% Easier
Level
66
Wizard
Effects:
• Inflicts 354 - 657 heat damage on target.
• Inflicts 133 - 246 heat damage on target every 2 seconds.
Frigid Gift V (Grandmaster)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
FABLED
Target
Group (AE)
Power
60
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
85
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 316 - 387 cold damage on target.
• Slows target by 69.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Armor of Seasons VII (Grandmaster)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
84
Warden
Effects:
• Increases Max Health of group members (AE) by 1,053.4.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 1,736.
• If not fighter
Winds of Permafrost V (Grandmaster)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
306
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
84
Warden
Effects:
• Inflicts 1,420 - 1,735 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 44.7.
Striking Cobra V (Grandmaster)
A melee attack that deals moderate damage and decreases the target's defense if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
66
Monk
Effects:
• Inflicts 420 - 701 melee damage on target
• Decreases Defense of target by 16.6.
Instinct IV (Grandmaster)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
68
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 68.5.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 523 - 640 piercing damage on target.
• Inflicts 262 - 320 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Icefall VI (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
67
Warden
Effects:
• Inflicts 900 - 1,100 cold damage on target.
• Inflicts 900 - 1,100 cold damage on target.
• If target is elemental
Trick Shot (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
24
Ranger
Effects:
• Inflicts 184 - 307 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Ensnare II (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 58.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs elemental damage by 773.
Snipe II (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
22
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Defense of target by 16.6.
Makeshift Arrows (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
20
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 69 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Primal Reflexes II (Grandmaster)
Reduces the amount of hate that the ranger accumulates in combat.
FABLED
Target
Caster
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
25
Ranger
Effects:
• Decreases Hate Gain of caster by 18.5.
Regenerating Spores (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
35
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 57 - 70 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 115 - 140 instantly and every 2 seconds.
• If at 50% Health or less
Aegolism III (Grandmaster)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Templar
Effects:
• Increases STA of target by 43.6.
• Increases Crushing, Piercing, Slashing and Ranged of target by 7.6.
Divine Smite IV (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
31
Templar
Effects:
• Inflicts 178 - 218 divine damage on target.
Warring Deities II (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
37
Templar
Effects:
• Inflicts 185 - 226 divine damage on target.
• Inflicts 77 - 94 divine damage on target every 4 seconds.
Unending Agony (Grandmaster)
Does disease damage over time to nearby enemies surrounding the shadowknight.
FABLED
Target
Caster
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
14
Shadowknight
Effects:
• Inflicts 53 disease damage on targets in Area of Effect.
• Inflicts 36 disease damage on targets in Area of Effect every 4 seconds.
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Item Discoveries |
Hallann was first to discover 3,289 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).