Silence IV (Grandmaster)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
161
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
14 seconds
Resistability
35.4% Easier
Level
58
Coercer
Effects:
• Inflicts 324 - 396 mental damage on target.
• Inflicts 108 - 132 mental damage on target every 2.3 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 42.0 seconds and duration is reduced to 4.7 seconds.
• Resistibility increases against targets higher than level 77.
Shift Mana IV (Grandmaster)
Slowly converts the coercer's health into power over time.
FABLED
Target
Caster
Health
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
55
Coercer
Effects:
• Increases power of caster by 56 instantly and every 4 seconds.
Channel (Grandmaster)
Equalizes the power totals of the coercer's group. The sum of all power points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members.
FABLED
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
900 seconds
Level
58
Coercer
Effects:
• Distributes the group members' total combined power evenly among all the members
Ego Shock IV (Grandmaster)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
222
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
53
Coercer
Effects:
• Inflicts 387 - 473 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 72.
Depressing Chant VII (Grandmaster)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
86
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 69.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.5.
• Decreases Mitigation of target vs arcane damage by 3,468.
Plague VIII (Grandmaster)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
120
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
88
Mystic
Effects:
• Inflicts 254 disease damage on target instantly and every 4 seconds.
• Inflicts 254 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 254 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Deteriorate VII (Grandmaster)
An impairment that decreases the target's strength and agility.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
35.4% Easier
Level
86
Mystic
Effects:
• Decreases STR and AGI of target by 152.5.
Controlled Rage IV (Grandmaster)
Decreases the berserker's attack rate and Multi-Attack Chance in exchange for increased defense for a short duration.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
68
Berserker
Effects:
• Increases Block Chance of caster by 10.0%.
• Decreases Haste of caster by 16.8.
• Decreases Multi Attack of caster by 16.8.
• Increases Parry of caster by 34.3.
• Increases Defense of caster by 34.3.
Medusa Gaze VI (Grandmaster)
Stuns the coercer's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
8 seconds
Resistability
8.8% Easier
Level
69
Coercer
Effects:
• Inflicts 599 - 732 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 88.
Hostage IV (Grandmaster)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
179
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
65
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 558 - 682 mental damage on target.
• Grants a total of 3 triggers of the spell.
Medusa Gaze IV (Grandmaster)
Stuns the coercer's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
8.8% Easier
Level
41
Coercer
Effects:
• Inflicts 313 - 382 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 60.
Silence III (Grandmaster)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
44
Coercer
Effects:
• Inflicts 229 - 280 mental damage on target.
• Inflicts 76 - 93 mental damage on target every 2 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 63.
Cannibalize Thoughts II (Grandmaster)
Decreases target's intelligence for a short duration, granting power over time to the coercer's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
46
Coercer
Effects:
• Increases power of group members (AE) by 31 instantly and every 6 seconds.
• Decreases INT of target by 102.8.
Brainshock V (Grandmaster)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
45
Coercer
Effects:
• Inflicts 244 - 298 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 30 instantly and every 6 seconds.
• Increases power of caster by 151.
Shield of Faith (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29
Templar
Effects:
• Wards group members (AE) against 741 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 487.
Clarion III (Grandmaster)
Increases the target's hate towards the paladin, with increasing hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
43.0% Easier
Level
17
Paladin
Effects:
• Increases Threat to target by 1,367 - 1,605 instantly and by 272 - 332 every 2 seconds thereafter
Body Check III (Grandmaster)
An attack that knocks the opponent down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
24.0% Easier
Level
27
Berserker
Effects:
• Throws target back
• Inflicts 60 - 181 crushing damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 46.
Bloodbath II (Grandmaster)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
FABLED
Target
Caster
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
21
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 94 - 283 melee damage on targets in Area of Effect
Aggressive Defense III (Grandmaster)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
FABLED
Target
Caster
Power
41
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
29
Berserker
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 835.
• When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
• Increases Threat to target by 371
• Inflicts 59 - 98 slashing damage on target.
• On a block this spell will cast Provoking Counterattack on target's victim.
• Increases Threat to target by 371
Assassinate III (Grandmaster)
The most lethal stealthed attack in the assassin's arsenal.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
324
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
80
Assassin
Effects:
• Inflicts 6,838 - 11,398 melee damage on target
• You must be sneaking to use this ability.
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Item Discoveries |
Hallann was first to discover 3,302 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).