Unflinching Will VI (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 21.8.
• Increases Aggression of caster by 18.3.
• Increases Defense and Parry of caster by 36.6.
• Increases Mitigation of caster vs elemental damage by 2,540.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Mastercraft Rune: Reuse Speed
Level
100
Adorning (500)
Recipes:
NO-VALUE LORE
Mastercraft Rune: Damage Per Second
Level
100
Adorning (500)
Recipes:
NO-VALUE LORE
Darksong Blade VI (Grandmaster)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
76
Dirge
Effects:
• Inflicts 235 - 392 disease damage on target
• Inflicts 235 - 392 disease damage on target
• Inflicts 102 disease damage on target instantly and every 6 seconds.
Aneurysm IV (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
53
Illusionist
Effects:
• Inflicts 387 - 473 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 72.
Entrance V (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
24.0% Easier
Level
52
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
• Resistibility increases against targets higher than level 71.
Aqueous Swarm III (Grandmaster)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
52
Conjuror
Effects:
• Summons 3 limited pets to aid the caster
Phantasmal Awe III (Grandmaster)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
21 seconds
Resistability
1.2% Easier
Level
51
Illusionist
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 4 seconds and duration is reduced to 7.0 seconds.
• Resistibility increases against targets higher than level 70.
Ice Storm V (Grandmaster)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
50
Conjuror
Effects:
• Inflicts 337 - 412 cold damage on target encounter.
• Slows target encounter by 40.0%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
Chromatic Storm IV (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
50
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 90 - 110 mental damage on target encounter instantly and every 2 seconds.
Chromatic Shower (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
327
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
50
Illusionist
Effects:
• Inflicts 193 - 236 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 69.
Vine Net II (Grandmaster)
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
12
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
16
Beastlord
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 55.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs elemental and noxious damage by 290.
Outward Calm (Grandmaster)
Allows the monk to ward non-physical sources of damage for a short duration.
FABLED
Target
Caster
Power
107
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
52
Monk
Effects:
• Wards caster against 4,603 points of elemental, noxious and arcane damage
Dragon Rage III (Grandmaster)
Every attack the monk makes has a chance to increase hate with the attacked target.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
56
Monk
Effects:
• On a melee hit this spell may cast Dragon Stance on target of attack. Triggers about 10.0 times per minute.
• Increases Threat to target by 4,346
Body Like Mountain III (Grandmaster)
Increases slashing, piercing, and crushing resistance and roots the monk in place.
FABLED
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
54
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 454.
• Roots caster
Immolation VI (Grandmaster)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
211
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
35.4% Easier
Level
77
Wizard
Effects:
• Inflicts 435 - 809 heat damage on target.
• Inflicts 163 - 303 heat damage on target every 2 seconds.
Bodyguard II (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 8.1.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 6.0.
• Increases Defense and Deflection of caster by 8.1.
• Increases Mitigation of caster vs noxious damage by 581.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Merciless Stomp (Grandmaster)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
10
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 52 - 87 crushing damage on target
Obliterated Psyche II (Grandmaster)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
35
Coercer
Effects:
• Decreases Combat Mitigation of target by 2.8.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 588.
Vacuum Field V (Grandmaster)
Reduces target encounter's poison and disease resist.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
35.4% Easier
Level
55
Warlock
Effects:
• Decreases Combat Mitigation of target encounter by 1.4.
• Decreases Mitigation of target encounter vs noxious damage by 924.
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Item Discoveries |
Hallann was first to discover 3,289 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).