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Spell Curse (Grandmaster)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
40

Coercer
Effects:
  When damaged with a spell this spell will cast Lash on target.
  Inflicts 235 - 288 mental damage on target.
  Grants a total of 3 triggers of the spell.
  Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.

Rush V (Grandmaster)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
33

Beastlord
Effects:
  Inflicts 99 - 166 melee damage on target
  Inflicts 99 - 166 melee damage on target
  Inflicts 99 - 166 melee damage on target
  Inflicts 99 - 166 melee damage on target
  Inflicts 99 - 166 melee damage on target

Ebbing Spirit II (Grandmaster)
Cures impairments on the mystic's group.
FABLED
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56

Mystic
Effects:
  Dispels 131 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Vicous Cuffs of Deathsbane
1/2 red malice gem slots filled.
FABLED
279 Primary Attributes
561 Stamina
19.9 Crit Bonus
1.2 Parry
6.7 Max Health
4.3 Block Chance
Leather Armor (Forearms)

Mitigation
693

Level
100

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  

Crippling Strike (Grandmaster)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
44

Assassin
Effects:
  Inflicts 508 - 847 melee damage on target
  Decreases Defense of target by 33.3.
  Must be flanking or behind

Shield of Faith III (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57

Templar
Effects:
  Wards group members (AE) against 1,683 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 958.

Harmony IV (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
153
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
55

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 11,969
  Decreases Combat Mitigation of targets in Area of Effect by 1.4.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Symbol of Marzin IV (Grandmaster)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58

Templar
Effects:
  Increases STA of group members (AE) by 33.8.
  Increases Mitigation of group members (AE) vs arcane damage by 1,218.

Vital Intercession IV (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 233 - 285.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Shield of Faith II (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43

Templar
Effects:
  Wards group members (AE) against 1,087 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 722.

Harmony III (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
41

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 7,974
  Decreases Combat Mitigation of targets in Area of Effect by 1.1.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Harmony (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
13

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 2,183
  Decreases Combat Mitigation of targets in Area of Effect by 0.4.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Berserker Onslaught IV (Grandmaster)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
FABLED
Target
Caster
Power
166
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
24.0% Easier
Level
70

Berserker
Effects:
  Inflicts 752 - 1,397 melee damage on targets in Area of Effect

Calm Tranquility VI (Grandmaster)
Increases the attack and casting speeds of all the Monk's allies.
FABLED
Range
Up to 50.0 meters
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76

Monk
Effects:
  Increases Casting Speed of raid and group members (AE) by 10.0%.
  Increases Haste of raid and group members (AE) by 25.0.

Rising Phoenix VI (Grandmaster)
A powerful kick attack that knocks the target down on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
77

Monk
Effects:
  Applies Knockdown on termination. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 518 - 863 melee damage on target

Charging Tiger VI (Grandmaster)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
79

Monk
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 302 - 503 melee damage on target

Nature's Renewal VI (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100

Warden
Effects:
  On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
  Heals target for 1,575.
  Heals target for 393 every 2 seconds.
  Increases WIS of target by 147.8.
  Grants a total of 1 trigger of the spell.

Cannibalize Thoughts IV (Grandmaster)
Decreases target's intelligence for a short duration, granting power over time to the coercer's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
73

Coercer
Effects:
  Increases power of group members (AE) by 58 instantly and every 6 seconds.
  Decreases INT of target by 195.9.

Obliterated Psyche IV (Grandmaster)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
64

Coercer
Effects:
  Decreases Combat Mitigation of target by 4.9.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,075.

Asylum V (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
83
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
70

Coercer
Effects:
  Applies Forceful Headache on termination.
  Inflicts 677 - 1,128 mental damage on target.
  If over 50% power
  Inflicts 271 - 331 mental damage on target instantly and every 6 seconds.
  Decreases Combat Mitigation of target by 2.9.
  Decreases Mitigation of target vs arcane damage by 1,176.
Hallann
130 Warden
Item Discoveries
Hallann was first to discover 3,289 items* on their server**.
Item Discovery Date
Spell Curse (Grandmaster)2016-06-10 11:14:55 PM
Rush V (Grandmaster)2016-03-14 01:57:36 AM
Ebbing Spirit II (Grandmaster)2019-08-29 07:23:25 PM
Vicous Cuffs of Deathsbane2014-12-12 09:39:27 PM
Crippling Strike (Grandmaster)2017-04-21 06:57:53 PM
Shield of Faith III (Grandmaster)2016-11-20 05:42:05 PM
Harmony IV (Grandmaster)2017-09-19 05:41:35 PM
Symbol of Marzin IV (Grandmaster)2018-10-20 06:13:44 PM
Vital Intercession IV (Grandmaster)2016-03-31 07:22:27 PM
Shield of Faith II (Grandmaster)2016-11-20 05:40:55 PM
Harmony III (Grandmaster)2017-09-19 05:40:55 PM
Harmony (Grandmaster)2017-09-19 05:38:49 PM
Berserker Onslaught IV (Grandmaster)2016-04-27 10:29:06 PM
Calm Tranquility VI (Grandmaster)2016-04-27 07:38:35 PM
Rising Phoenix VI (Grandmaster)2016-12-21 09:18:24 PM
Charging Tiger VI (Grandmaster)2017-03-23 01:16:52 AM
Nature's Renewal VI (Grandmaster)2015-02-28 04:46:17 AM
Cannibalize Thoughts IV (Grandmaster)2016-11-06 10:46:09 AM
Obliterated Psyche IV (Grandmaster)2017-03-15 08:22:06 PM
Asylum V (Grandmaster)2018-06-22 04:18:37 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).