Ebbing Spirit (Apprentice)
Cures impairments on the mystic's group.
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42
Mystic
Effects:
• Dispels 45 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Erqu's Hex of the Rat
Polymorphs the target of the spell into another creature.
Target
Raid or Group Friend
Range
Up to 50.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
45
Warlock
Effects:
• Shapechanges target into a rat
Chains of Torment IV (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 18.7%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 66.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Mana Intromission II (Apprentice)
Replenishes power to target ally, at the cost of the wizard's health.
Target
Friend
Range
Up to 20.0 meters
Health
69
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
47
Wizard
Effects:
• Increases power of target by 49 - 54.
Essence of the Great Bear III (Apprentice)
A group augmentation that increases the resistances and stamina of the warden's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Warden
Effects:
• Increases STA of group members (AE) by 14.0.
• Increases Mitigation of group members (AE) vs elemental damage by 523.
Erqu's Emissary
Summons a familiar to the Warlock's side.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
50
Warlock
Effects:
• Summons a pet raven familiar
Thunderous Overture II (Apprentice)
A spell that inflicts mental damage on targets surrounding the troubador.
Target
Caster
Power
47
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
40
Troubador
Effects:
• Inflicts 143 - 238 mental damage on targets in Area of Effect.
Ritual Healing V (Apprentice)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Target
Friend
Range
Up to 20.0 meters
Power
211
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
46
Mystic
Effects:
• Heals target for 673 - 822.
• Increases Max Health of target by 118.2.
Cease III (Apprentice)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
Target
Enemy
Range
Up to 25.0 meters
Power
25
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
38
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 1,491 - 1,823
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 57.
Mana Trickle II (Apprentice)
Replenishes power over time for a short duration to target ally, at the cost of slowly draining the warlock's health.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
70
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Level
47
Warlock
Effects:
• Increases power of target by 0.3 - 0.3% of caster's max power instantly and every 4 seconds.
• This effect cannot be critically applied.
Elemental Concerto (Apprentice)
Increases elemental resistance of all the troubador's allies.
Range
Up to 10.0 meters
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
44
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs elemental damage by 585.
• Increases Mitigation of raid and group members (AE) vs elemental damage by 585.
Ancestral Mettle III (Apprentice)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Mystic
Effects:
• Increases STA of group members (AE) by 14.0.
• Increases Mitigation of group members (AE) vs noxious damage by 523.
Medusa Gaze IV (Apprentice)
Stuns the coercer's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
5.6% Harder
Level
41
Coercer
Effects:
• Inflicts 177 - 216 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 60.
Ancestral Avenger (Apprentice)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 312 points of all damage
• Heals caster for 270.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Synergism II (Apprentice)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
49
Illusionist
Effects:
• On a hostile spell hit this spell has a 33% chance to cast Dynamism on target of spell.
• Decreases Threat to target by 262 - 320
• If profession other than Fighter
• Inflicts 112 - 136 mental damage on target.
Sandstorm (Apprentice)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
Target
Group (AE)
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
45
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 3.2.
• Increases Block Chance of group members (AE) by 9.5%.
• Increases Parry and Deflection of group members (AE) by 6.4.
• Increases Weapon Damage Overcap of group members (AE) by 6.5.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 934 - 1,142
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 934 - 1,142
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Lethargy II (Apprentice)
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
49
Mystic
Effects:
• Decreases Haste of target encounter by 14.2.
Invective (Apprentice)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
45
Defiler
Effects:
• On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 56 disease damage on target instantly and every 4 seconds.
Paranoia IV (Apprentice)
Temporarily stuns the illusionist's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
41
Illusionist
Effects:
• Inflicts 140 - 210 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 60.
Death Swarm V (Apprentice)
Deals divine damage over time to the target and lowers their defense.
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
45
Fury
Effects:
• Inflicts 67 - 81 divine damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.2.
• Decreases Defense of target by 12.8.
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Item Discoveries |
Sedius was first to discover 1,121 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).