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Green Malice Conversion Stone
This item will convert any item with 4 filled green malice gem slots to a single Red Malice Gemstone.
LEGENDARY
HEIRLOOM  NO-VALUE  

Sucker Punch (Grandmaster)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
32

Bruiser
Effects:
  Inflicts 234 - 702 melee damage on target
  Dazes target
  Must be flanking or behind
  Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 51.

Shanghai II (Grandmaster)
A stealth attack that deals great damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
9

Swashbuckler
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 63 - 105 melee damage on target
  You must be sneaking to use this ability.

Necrotic Reconstruction II (Grandmaster)
Transfers health from the necromancer to the pet.
FABLED
Target
Caster's Pet
Health
97
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
14

Necromancer
Effects:
  Dispels 29 levels of any hostile effects on target
  Heals target for 106.
  Heals target for 18 every second.

Smoldering Fists VII (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
85

Bruiser
Effects:
  Increases Fervor of caster by 2.4.
  Decreases Defense of caster by 27.0.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 69.3.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 452 - 753 heat damage on target.

Emberstrike VII (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
75

Ranger
Effects:
  Inflicts 723 - 1,206 heat damage on target
  You must be sneaking to use this ability.

Primal Fury III (Grandmaster)
An augmentation that increases damage attributes, base avoidance, and spell resistance of an ally. Additionally, this grants a chance of increased attack speed and Multi-Attack Chance. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
54

Fury
Effects:
  Increases STR, AGI, WIS and INT of target by 70.9.
  Adds 2.7% to base avoidance.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 209.
  On any combat or spell hit this spell may cast Battle Fury on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  Increases Casting Speed of target by 13.4%.
  Increases Haste of target by 54.8.
  Increases Multi Attack of target by 54.8.

Waking Dragon II (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
7
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
6

Monk
Effects:
  Inflicts 17 - 29 melee damage on target

Triple Shot IV (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
70

Ranger
Effects:
  Inflicts 228 - 252 ranged damage on target
  Inflicts 457 - 505 ranged damage on target
  Inflicts 685 - 758 ranged damage on target
  Requires bow or aim

Evade III (Grandmaster)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
14
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
32

All Scouts
Effects:
  Decreases Threat to target by 1,798 - 2,998
  Caster is immune to riposte damage.

Rear Shot V (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
57

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 67.7%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 823 - 1,371 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Siphoning of Souls II (Grandmaster)
Reduces strength and intelligence of the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
97
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
72

Necromancer
Effects:
  Decreases STR and INT of target by 96.1.
  When the target of this spell dies, the necromancer draws a random soul spell from the enemy. The soul spell can be used three times.

Evade IV (Grandmaster)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
46

All Scouts
Effects:
  Decreases Threat to target by 2,838 - 4,730
  Caster is immune to riposte damage.

Holy Intercession IV (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56

Templar
Effects:
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 360 - 440.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Uppercut (Grandmaster)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
30

Bruiser
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 136 - 408 melee damage on target

Consecrate III (Grandmaster)
An aura surrounds the paladin, continuously dealing divine damage to all nearby enemies until the spell expires.
FABLED
Target
Caster
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
84

Paladin
Effects:
  Applies Consecration instantly and every 3 seconds.
  Inflicts 266 - 325 divine damage on targets in Area of Effect.

Bloody Reminder V (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
68

Ranger
Effects:
  Inflicts 81 - 136 melee damage on target
  Inflicts 218 piercing damage on target instantly and every 2.6 seconds.

Trick Shot III (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
52

Ranger
Effects:
  Inflicts 456 - 761 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Focus Aim III (Grandmaster)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
50

Ranger
Effects:
  Applies Nature's Focus. Lasts for 10.0 seconds.
  Increases Accuracy of group members (AE) by 25.2%.
  Increases Slashing, Piercing and Crushing of group members (AE) by 100.8.
  Increases Accuracy of caster by 8.4%.
  Increases Haste of caster by 78.9.
  Increases Multi Attack of caster by 90.7.
  Decreases Piercing and Slashing of caster by 150.0.
  Increases Ranged of caster by 100.8.

Resolute Greaves of Malice
1/2 red malice gem slots filled.
FABLED
1,256 Stamina
418 Primary Attributes
39.8 Crit Bonus
39.8 Potency
72.7 Casting Speed
Plate Armor (Legs)

Mitigation
912

Level
100

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  
Zinj
130 Monk
Item Discoveries
Zinj was first to discover 657 items* on their server**.
Item Discovery Date
Green Malice Conversion Stone2018-08-12 01:03:08 AM
Sucker Punch (Grandmaster)2018-12-21 11:34:12 PM
Shanghai II (Grandmaster)2017-07-29 05:42:09 PM
Necrotic Reconstruction II (Grandmaster)2017-01-26 03:34:14 AM
Smoldering Fists VII (Grandmaster)2017-02-10 12:20:39 AM
Emberstrike VII (Grandmaster)2018-12-22 01:04:02 AM
Primal Fury III (Grandmaster)2018-11-23 09:32:40 PM
Waking Dragon II (Grandmaster)2017-07-29 05:37:57 PM
Triple Shot IV (Grandmaster)2018-12-22 01:03:09 AM
Evade III (Grandmaster)2018-12-22 12:16:15 AM
Rear Shot V (Grandmaster)2018-12-22 12:59:04 AM
Siphoning of Souls II (Grandmaster)2017-01-29 03:45:07 PM
Evade IV (Grandmaster)2017-07-29 06:03:25 PM
Holy Intercession IV (Grandmaster)2017-01-29 03:37:05 PM
Uppercut (Grandmaster)2017-01-29 03:10:22 PM
Consecrate III (Grandmaster)2018-12-22 12:04:27 AM
Bloody Reminder V (Grandmaster)2017-01-01 04:36:02 AM
Trick Shot III (Grandmaster)2017-01-01 04:44:53 AM
Focus Aim III (Grandmaster)2018-12-22 12:54:27 AM
Resolute Greaves of Malice2018-08-19 08:09:29 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).