Nature's Salve IX (Grandmaster)
Instantly heals some of the target's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
173
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
81
Fury
Effects:
• Heals target for 1,331 - 1,627.
Pummel (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
1
Bruiser
Effects:
• Inflicts 5 - 16 melee damage on target
Will of the Heavens VI (Grandmaster)
Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned.
FABLED
Target
Caster
Power
160
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
6.6 seconds
Level
79
Monk
Effects:
• Dispels 147 levels of elemental, noxious and arcane hostile effects on caster
• Makes caster immune to Root effects
• Makes caster immune to Daze effects
• Makes caster immune to Stun effects
Tempest VI (Grandmaster)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
35.4% Easier
Level
67
Fury
Effects:
• Inflicts 193 - 236 cold damage on target instantly and every 2 seconds.
• Inflicts 193 - 236 cold damage on target instantly and every 2 seconds.
• If target is elemental
Shoulder Charge V (Grandmaster)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
69
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 184 - 554 melee damage on target
Bruising Spirit II (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
40
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 470.
Peel (Grandmaster)
Peel distracts an enemy that doesn't already hate you the most, and forces you to become their target. Peel slowly increases hate with that enemy and applies additional hate when the spell terminates.
FABLED
Target
Enemy
Range
Up to 50.0 meters
Power
67
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
10 seconds
Level
80
Monk
Effects:
• Applies Wane on termination. Lasts for 20.0 seconds.
• Increases Threat to target by 8,864 - 10,692 instantly and by 5,863 - 7,023 every 4 seconds thereafter
• Decreases Combat Mitigation of target by 1.6.
• Forces target to change their selected target to caster instantly and every 2 seconds.
• Increases threat priority of target by 4 positions
• Increases Threat to target by 15,594 - 18,917 instantly and by 9,967 - 12,039 every 2 seconds thereafter
• Decreases Combat Mitigation of target by 1.6.
• Prevents target from changing targets
• Must be not at the top of the hate list of your current target.
Rock Skin (Grandmaster)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
FABLED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
40
Bruiser
Effects:
• Decreases Weapon Damage of caster by 50.0.
• Slows caster by 47.6%.
• Increases Mitigation of caster vs physical damage by 1,344.
Lightning Palm III (Grandmaster)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
FABLED
Target
Caster
Power
59
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
43
Monk
Effects:
• On a melee hit this spell will cast Jolting Strike on target of attack.
• Inflicts 43 - 72 magic damage on target.
• Grants a total of 8 triggers of the spell.
Eye Gouge IV (Grandmaster)
An extra attack that decreases the target's accuracy on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
70
Bruiser
Effects:
• Inflicts 338 - 1,015 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 52.9.
Beatdown VI (Grandmaster)
A melee attack that strikes nearby enemies surrounding the bruiser.
FABLED
Target
Caster
Power
152
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
75
Bruiser
Effects:
• Inflicts 415 - 692 melee damage on targets in Area of Effect
Uppercut II (Grandmaster)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
44
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 211 - 635 melee damage on target
Smoldering Fists VI (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
75
Bruiser
Effects:
• Increases Fervor of caster by 1.8.
• Decreases Defense of caster by 23.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 58.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 374 - 624 heat damage on target.
Nature's Salve VIII (Grandmaster)
Instantly heals some of the target's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
153
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
71
Fury
Effects:
• Heals target for 1,003 - 1,225.
Wrath Stance VI (Grandmaster)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
73
Paladin
Effects:
• Increases STR of caster by 195.9.
• Increases Fervor of caster by 1.6.
• Decreases Defense of caster by 22.2.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 55.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Invocation VIII (Grandmaster)
Interrupts target enemy and deals divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
82
Inquisitor
Effects:
• Interrupts target
• Inflicts 598 - 731 divine damage on target.
Prayer of Healing VII (Grandmaster)
Heals the paladin's group and increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
206
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
82
Paladin
Effects:
• Heals group members (AE) for 1,615 - 1,973.
• Increases Max Health of group members (AE) by 1,019.8.
Abuse VII (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
107
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
86
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 6,929 - 8,327
Vicous Cuffs of Deathsbane
1/2 red malice gem slots filled.
FABLED
279 Primary Attributes
561 Stamina
19.9 Crit Bonus
1.2 Parry
19.9 Potency
6.7 Max Health
4.3 Block Chance
Leather Armor (Forearms)
Mitigation
693
Level
100
Bruiser, Monk
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Vicious Boots of Deathsbane
1/2 red malice gem slots filled.
FABLED
348 Primary Attributes
842 Stamina
29.8 Crit Bonus
1.5 Parry
29.8 Potency
10 Max Health
6.4 Block Chance
43.5 Reuse Speed
Leather Armor (Feet)
Mitigation
693
Level
100
Bruiser, Monk
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
|
|
Item Discoveries |
Zinj was first to discover 657 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).