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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
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Abhorrent Seal II (Apprentice)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
61

Defiler
Effects:
  Decreases STR, AGI and WIS of target by 47.8.

Converge IV (Apprentice)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
61

Wizard
Effects:
  Causes 2% Threat to transfer to target when in combat
  If Fighter
  When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
  Increases power of target by 38.
  Increases power of caster by 38.

Ancestral Avatar II (Apprentice)
An augmentation which increases strength, stamina, agility, and base avoidance.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
58
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
61

Mystic
Effects:
  Increases AGI, STR and STA of target by 47.8.
  Adds 1.5% to base avoidance.

Mana Intromission III (Apprentice)
Replenishes power to target ally, at the cost of the wizard's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
77
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
61

Wizard
Effects:
  Increases power of target by 72 - 79.

Abhorrent Seal II (Apprentice)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
61

Defiler
Effects:
  Decreases STR, AGI and WIS of target by 45.4.

Armored (Expert)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
4

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.3% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 2.1.
  Increases Defense and Parry of caster by 3.3.
  Increases Mitigation of caster vs noxious and arcane damage by 26.
  Increases Mitigation of caster vs elemental damage by 260.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Terror Chant (Expert)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
13

Defiler
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 2,001
  Decreases Combat Mitigation of caster by 0.2.
  Makes targets in Area of Effect afraid
  30% chance to dispel when target takes damage

Bodyguard (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.5% to base avoidance.
  Caster will deflect 10.0% of incoming attacks.
  Increases Parry of caster by 1.8.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.3.
  Increases Defense and Deflection of caster by 1.8.
  Increases Mitigation of caster vs noxious damage by 154.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Armored (Apprentice)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
4

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.5% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.3.
  Increases Defense and Parry of caster by 2.2.
  Increases Mitigation of caster vs noxious and arcane damage by 17.
  Increases Mitigation of caster vs elemental damage by 169.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Smoldering Fists (Apprentice)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Bruiser
Effects:
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 2.7.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 10 - 16 heat damage on target.

Charm (Expert)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
15
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
300 seconds
Resistability
16.0% Easier
Level
2

Coercer
Effects:
  Applies Disorientation on termination. Lasts for 3.0 seconds.
  Mesmerizes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
  Applies Warning on termination. Lasts for 0.5 seconds.
  Grants Sonic Vision to caster
  Charms target
  Increases Power Regen of target by 3.4.
  Increases Health Regen of target by 6.8.
  Certain enemies cannot be charmed
  Only affects targets level 14 and below
  Does not affect Epic targets

Knight's Stance (Apprentice)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
4

Paladin
Effects:
  Reduces physical damage done to caster by 5%.
  Increases STA of caster by 13.2.
  Adds 3.1% to base avoidance.
  Decreases Crushing, Piercing and Slashing of caster by 1.3.
  Increases Aggression and Defense of caster by 1.8.
  Increases Mitigation of caster vs arcane damage by 154.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Meteor Fist (Apprentice)
A high damage melee attack that costs the bruiser's health instead of power.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Health
12
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
2

Bruiser
Effects:
  Inflicts 13 - 23 heat damage on target

Taunt (Apprentice)
Increases the target's hate towards the fighter.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
2
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
1

All Fighters
Effects:
  Increases Threat to target by 139 - 170

Overpower (Apprentice)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Guardian
Effects:
  Inflicts 4 - 7 melee damage on target

Judgment (Apprentice)
Interrupts the target and deals instant divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
4
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
2

Paladin
Effects:
  Interrupts target
  Inflicts 6 - 10 divine damage on target.

Pummel (Apprentice)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Bruiser
Effects:
  Inflicts 3 - 9 melee damage on target

Waking Dragon (Apprentice)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Monk
Effects:
  Inflicts 4 - 7 melee damage on target

Bum Rush (Apprentice)
An attack made from the side that deals moderate damage and interrupts the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
5

Brigand
Effects:
  Interrupts target
  Inflicts 16 - 26 melee damage on target
  Must be flanking or behind

Faith Strike (Apprentice)
A melee attack that deals some damage and replenishes some of the paladin's health.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Paladin
Effects:
  Inflicts 4 - 7 divine damage on target
  Heals caster for 1.3 - 1.6% of caster's max health.
  This effect cannot be critically applied.
Twilight
80 Wizard
Item Discoveries
Twilight was first to discover 368 items* on their server**.
Item Discovery Date
Abhorrent Seal II (Apprentice)2006-02-23 12:48:59 AM
Converge IV (Apprentice)2006-02-23 12:52:32 AM
Ancestral Avatar II (Apprentice)2006-02-23 12:51:42 AM
Mana Intromission III (Apprentice)2006-02-23 12:57:27 AM
Abhorrent Seal II (Apprentice)2006-02-23 12:48:19 AM
Armored (Expert)2006-02-06 04:56:37 AM   
Terror Chant (Expert)2006-02-06 05:37:18 AM
Bodyguard (Apprentice)2006-02-06 03:24:37 AM
Armored (Apprentice)2006-02-06 03:27:09 AM
Smoldering Fists (Apprentice)2006-02-06 04:41:54 AM
Charm (Expert)2006-02-06 11:55:48 PM
Knight's Stance (Apprentice)2006-02-06 04:42:41 AM
Meteor Fist (Apprentice)2006-02-06 03:15:07 AM
Taunt (Apprentice)2006-02-06 03:13:26 AM
Overpower (Apprentice)2006-02-06 03:12:28 AM
Judgment (Apprentice)2006-02-06 03:11:44 AM
Pummel (Apprentice)2006-02-06 01:56:36 AM
Waking Dragon (Apprentice)2006-02-06 03:07:03 AM
Bum Rush (Apprentice)2006-02-06 11:19:30 PM
Faith Strike (Apprentice)2006-02-06 03:05:16 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).