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Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Pome Pome
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Potency of target by 252.0. Increases Power Regen of caster by 537.3. Increases Fervor Overcap of target by 36.4.
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Crit Bonus of target by 141.9. Increases Potency of target by 252.0. Increases Health Regen of caster by 537.3. Increases Crit Bonus Overcap of target by 24.2.
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
HEIRLOOM NO-VALUE LORE-EQUIP
Band of the Shadowed Excursion
FABLED
1,096 Primary Attributes
2,521 Stamina
54,246 Power
114,014 Health
170,040 Resistances
315 Combat Skills
568.8 Crit Bonus
170 Resolve
34 Casting Speed
9047.3 Potency
84.6 Haste
1345.8 DPS
96,42319284 Ability Mod
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE NO-VALUE REFORGED
Empyral Adornment of Increased Criticals
FABLED
Adds the following to an item:
51.4 Crit Bonus
12 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
110
NO-VALUE NO-TRADE
Empyral Rune of Championship [VIII]
FABLED, Championship
Adds the following to an item:
3.1 Ability Doublecast
694.1 Potency
286 Max Health
541,200 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
115
NO-VALUE NO-TRADE LORE
Sambata Spiritstone
This will grow in power as you complete Solo Blood of Luclin Weekly Missions.
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,590 crushing damage on target.
• Increases Weapon Damage of caster by 100.0.
• Increases Weapon Damage Overcap of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
HEIRLOOM NO-VALUE
Rune: Ragebourne Insight
MYTHICAL, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary
Level
110
Effects:
Ragebourne Insight
Applies Ragebourne Insight when Equipped.
• Increases Ability Doublecast of caster by 8.0.
• Increases Fervor of caster by 35.0.
• Increases Potency of caster by 350.0.
• On a hostile ability cast this spell has a 15% chance to cast Ragebourne Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 211.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
HEIRLOOM NO-VALUE LORE
One Handed Shadowed Excursion Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
512 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Greatbow of the Shadowed Excursion
FABLED
2,512 Primary Attributes
3,741 Stamina
40,481 Power
85,083 Health
20.1 AE Auto
791.1 Crit Chance
3456.8 Potency
38.5 Mitigation Increase
170 Resolve
135.627.1% Haste
24.1 Strikethrough
95 Overcap Crit Bonus
Bow
Ranged
Damage
1072 - 1,608
(335.01 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,300 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
LORE-EQUIP NO-TRADE NO-VALUE REFORGED
Veilwalker's Adornment of Raw Power (2H)
MASTERCRAFTED FABLED
Adds the following to an item:
439.4 Potency
Placement:
Ranged, Thrown, Two-Handed
Type:
White Adornment
Slots:
Primary, Ranged
Level
110
NO-VALUE NO-TRADE
Empyral Rune of Evasion
FABLED, Evasion
PRESTIGE
Adds the following to an item:
24 Block Chance
2 Dodge
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
115
Effects:
Evasive Moves
When Equipped:
• On avoiding an attack this spell has a 50% chance to cast Evasive Moves on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 150.0.
• Increases Crit Bonus Overcap of caster by 300.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Empyral Rune of Rage
FABLED, Rage
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
115
Effects:
Rage
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Rage on target of spell. Lasts for 16.0 seconds.
• Inflicts 4,767 crushing damage on target instantly and every 4 seconds.
• Increases Ability Doublecast of caster by 24.4.
• Increases Crit Bonus of caster by 35.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Secondary Shadowed Excursion Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
512 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
120
NO-VALUE NO-TRADE
Heavy Ring of the Shadowed Excursion
FABLED
1,096 Primary Attributes
2,521 Stamina
54,246 Power
114,014 Health
170,040 Resistances
315 Combat Skills
568.8 Crit Bonus
170 Resolve
9047.3 Potency
26.6 Mitigation Increase
448.7% Reuse Speed
26.6 Block Chance
19.5 Strikethrough
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE NO-VALUE REFORGED
Empyral Adornment of Increased Criticals
FABLED
Adds the following to an item:
51.4 Crit Bonus
12 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
110
NO-VALUE NO-TRADE
Ragebourne Spiritstone
This will grow in power as you complete Fabled Kael Drakkel quests and missions.
LEGENDARY, Ragebourne
Adds the following to an item:
558 Stamina
829 Primary Attributes
4 Ability Doublecast
545 Potency
23.2 Max Health
25 Crit Bonus
5 Fervor
25 Overcap Crit Bonus
113,302 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+829 agi +558 sta
+4% Ability Doublecast +545% Potency +25% Crit Bonus +25% Crit Bonus Overcap +23.2% Max Health +5% Fervor +113,302 Ability Modifier
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
HEIRLOOM NO-VALUE LORE-EQUIP
Girdle of the Vigilant
LEGENDARY, Vigilant Harvest
35 Crafting Skills
35 Harvesting Skills
Slots
Waist
Level
110
All Crafters
Effects:
Vigilant Harvesting
Applies Vigilant Harvesting when Equipped.
• Increases rare harvest chance by 5.0%.
Adornment Slots:
White, Black, Orange, Red
NO-TRADE NO-VALUE INFUSABLE
Ethereal Mastery
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
5 Ability Doublecast
10 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
110
Effects:
Ethereal Mastery
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• On a healing spell cast this spell will cast Overflow on target of spell cast. Lasts for 12.0 seconds.
• Increases Fervor of target by 4.5.
• Increases based off of the tier of the triggering heal.
• If target is not a Priest.
• 20% chance to cancel when target casts a hostile spell
• 20% chance to cancel when target casts a combat art
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Applies Planar Pet Mastery to qualifying pets.
• Increases the damage and healing of pet Spell and Combat Arts by 15.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Rescue will increase the casters Ability Doublecast by 25 for 10 seconds.
• Increases the damage and healing of Savage by 45.
• Aria of Magic will now trigger from combat arts.
• Tenacity and Virtue will increases the damage and healing of the targets Combat Arts by 10.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Increases the damage and healing of Blade Chime by 100.
• Prismatic Chaos will now affect the targets group and increases the trigger count by 6.
• Increases base duration of Blighted Horde to 12 seconds.
• Increases the damage and healing of Curse of Darkness by 120.
• Removes the negative effects of Juggernaut.
• Decreases base reuse time of Spiritual Circle to 70 seconds.
• Tendrils of Horror and Ancestral Avatar will increase the Ability Doublecast of Scouts and Fighters by 3.5.
• Removes the attack speed and movement speed reduction of Torpor.
• Cacophony of Blades and Perfection of the Maestro will grant 35 Crit Bonus Overcap to the group.
• Adds a large ward to Vector of Life.
• Increases the heal effect on Mark of Nobility and increase the target's ability modifier.
• Avoid Blame and Befuddle will increase the ability doublecast of caster by 10.
• Increases the damage and healing of profession Spell and Combat Arts by 12.
• Channel will increase the groups fervor and fervor overcap by 50.
• Increases the damage and healing of Fusion by 150.
• Torpor will grant Weapon Damage Bonus and Weapon Damage Bonus Overcap to the target.
• Consumption and Sacrifice will grant 50 fervor to the casters pet.
• Honed Reflexes will grant the caster 10 Fervor.
• Adds damage to all hate and hate position abilities.
• Savage Ruin will now affect the beastlords group.
• Crusade and Unholy Strength will increase raids ability doublecast by 3.5.
• Outward Calm will now ward the group and is not affected by bleedthrough.
• Focused Offensive will increases the crit bonus overcap of caster by 100.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Increases effectiveness of Dispatch by 100.
• Synergism and Peaceful Link will increase ability doublecast of target by 5.5.
• Lay on Hands will grant fervor to the group.
• Dragon Rage and Manhandle will grant 50 Crit Bonus Overcap to the caster.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster by 50.
• Gift of Bertoxxulous and Surge of Ro will increase the casters crit bonus overcap by 50.
• Adds a physical, arcane, and noxious ward component to Ward of the Untamed.
• Increases the damage and healing of Assassinate by 100.
• Increases the damage and healing of all abilities by 8.
• Peerless Predator and Warden of the Forest will increase the damage and healing of Spell and Combat Arts by 15.
• Cacophony of Blades will increase the damage and healing of casters group or raid by 5.
• Pledge of Armament will increase the damage and healing of figher profession Abilities.
• Increases the damage and healing of Sniper Shot by 100.
• Increases the damage and healing of Aria of Magic by 30.
• Increases the damage and healing of Spell and Combat Arts of caster by 7.5.
• Decreases the base reuse speed of Dispatch by 30 seconds.
• Sniper Shot will apply Snipe Armor, a short duration combat mitigation debuff.
• Assassinate has a 50% chance of clearing the reuse of Assassinate. This effect may trigger up to 4 times on a single Assassination chain.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster's group by 50.
• Juggernaut will now affect the entire group.
• Juggernaut will grant crit bonus overcap.
• Increases the auto-attack multiplier of Focused Offensive.
• Tendrils of Horror and Ancestral Avatar will increase the Crit Bonus OverCap cast of Mages by 35.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus Overcap by 50.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus by 100.
• Removes the mitigation reduction of Pledge of Armament.
• Lay on hands will now heal the Paladin's group.
• Removes the trigger limit and increases the damage of Fae Fire.
• Shrine of the Ancients will grant Ability Modifier to the casters raid.
• Spiritual Circle will now summon a Shrine of the Ancients which cannot be damaged by enemies.
• Decreases the damage the construct takes from interpose abilities by 10%.
• Decreases the construct health reduction of Siphoned Protection to 5%.
• Increases the ward amount of Outward Calm.
• Increase the strikes of Flurry of Blades or Spinning Flurry and adds a debuff that increases all damage done to the target.
• Torpor will heal and ward for an increased amount.
• Convert Ally will heal the group, heal for an increased amount, and adds an auto-attack multiplier buff.
• Increases the damage of Blazing Avatar and removes its trigger limit.
This character has 9,071,362,413 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 362,855,789 health per tick while out-of-combat.
This character has a Maximum Power pool of 23,841,976. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 954,980 power per tick while out-of-combat.
This character runs 145% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,129,629 whatsits.
This character resists Noxious damage in the amount of 2,129,694 whatsits.
This character resists Arcane damage in the amount of 2,129,434 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 2793.829787234
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4439.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 132,361,520, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 96.6% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
21 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 139.071% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.