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Assault IX (Master)
A melee attack that strikes nearby enemies surrounding the guardian.
FABLED
Target
Caster
Power
1756
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
105

Guardian
Effects:
  Inflicts 1,050 - 1,751 melee damage on targets in Area of Effect

Defile V (Master)
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
FABLED
Target
Caster
Power
598
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
16 seconds
Level
108

Defiler
Effects:
  Applies Defile instantly and every 2 seconds.
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 100% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 90% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 80% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 70% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 60% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 50% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 40% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 30% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 20% Health
  Inflicts 132 disease damage on targets in Area of Effect.
  If under 10% Health

Inquest VI (Adept)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
1036
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
103

Inquisitor
Effects:
  On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
  Decreases power of target by 1.2%.
  This effect cannot be critically applied.
  Increases power of caster by 1.2 - 1.4% of caster's max power.
  This effect cannot be critically applied.
  This effect can only trigger once every 0.2 - 1.2 second.

Redemption VII (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110

Inquisitor
Effects:
  On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
  Heals target for 2,303.
  Increases Max Health of target by 1,421.1.
  Grants a total of 1 trigger of the spell.

Chain Gauntlets of the Scourge
FABLED
544 Primary Attributes
1,711 Stamina
120.4 Crit Bonus
7 Resolve
46.6 Casting Speed
132.9 Potency
89.5 Haste
73.6 Reuse Speed
Chain Armor (Hands)

Mitigation
757

Level
100

All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE  INFUSABLE  

Eye Shot V (Ancient)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
MYTHICAL
Target
Enemy
Range
2.0 - 10.0 meters
Power
156
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
68

Channeler
Effects:
  Inflicts 2,359 - 3,932 ranged damage on target
  Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
  Requires bow or aim
Kalad
110 Defiler
Item Discoveries
Kalad was first to discover 6 items* on their server**.
Item Discovery Date
Assault IX (Master)2017-12-17 02:59:00 AM
Defile V (Master)2017-12-06 01:26:47 AM
Inquest VI (Adept)2017-12-02 01:37:06 AM
Redemption VII (Adept)2017-11-30 12:11:50 AM
Chain Gauntlets of the Scourge2016-07-07 12:21:26 AM
Eye Shot V (Ancient)2015-06-11 10:57:25 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).