Spaulders of the Immortal Guard
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Shoulders)
Mitigation
122
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
LORE ATTUNEABLE
Dismay II (Master)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
35
Illusionist
Effects:
• Decreases Fervor of target by 0.1.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 25.2.
Lifetap II (Master)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
168
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
32.8% Easier
Level
35
Necromancer
Effects:
• Inflicts 461 disease damage on target.
• Heals caster for 304.
Ceremonial Blade II (Master)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
25
Troubador
Effects:
• Inflicts 76 - 127 mental damage on target
• Inflicts 76 - 127 mental damage on target
Silent Threat IV (Master)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
40.7% Easier
Level
31
Monk
Effects:
• Increases Threat to target by 2,619 - 3,059
Extract Mana II (Master)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
19
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
27
Illusionist
Effects:
• Increases power of caster by 23 instantly and every 4 seconds.
Torment III (Master)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
32.8% Easier
Level
25
Inquisitor
Effects:
• Inflicts 38 - 47 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.6.
• Decreases Mitigation of target vs arcane damage by 400.
Restoration IV (Master)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
32
Templar
Effects:
• Heals target for 817 - 999.
Pritchetts Fork
FABLED
22 Stamina
22 Primary Attributes
10 Combat Skills
Great Spear
Two-Handed Piercing
Damage
19 - 57
(34.05 Rating)
Delay
2.3 seconds
Level
30
Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Toxic Wind Glyph
When Equipped:
• On a combat hit this spell may cast Poison Bolt on target of attack. Triggers about 1.8 times per minute.
• Inflicts 54 - 66 poison damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, White
ATTUNEABLE
Street Smarts II (Master)
Increases the base avoidance, agility, physical resistance, and spell resistance of the brigand.
FABLED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Brigand
Effects:
• Increases AGI of caster by 50.2.
• Adds 25.0% to base avoidance.
• Increases Mitigation of caster vs physical damage by 670.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 674.
Ruin II (Master)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
25
Guardian
Effects:
• Inflicts 55 - 92 slashing damage on target
• Inflicts 23 - 28 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 6.0.
Harmony II (Master)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 4,611
• Decreases Combat Mitigation of targets in Area of Effect by 0.7.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Grisly Protection II (Master)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
FABLED
Target
Caster
Power
55
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
28
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 16.0%.
• Increases Hate Gain of target by 28.8.
• Increases Aggression of target by 6.7.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 448.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 366 - 448
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 14 disease damage on target.
• Heals caster for 11.
Lucky Gambit III (Master)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
60
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
28
Swashbuckler
Effects:
• Inflicts 158 - 264 melee damage on targets in Area of Effect
Tyrant's Pact II (Master)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26
Wizard
Effects:
• Increases STR and INT of group members (AE) by 32.3.
Pummel III (Master)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
29
Bruiser
Effects:
• Inflicts 60 - 182 melee damage on target
Unending Agony II (Master)
Does disease damage over time to nearby enemies surrounding the shadowknight.
FABLED
Target
Caster
Power
60
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
28
Shadowknight
Effects:
• Inflicts 106 disease damage on targets in Area of Effect.
• Inflicts 72 disease damage on targets in Area of Effect every 4 seconds.
Nature's Salve V (Master)
Instantly heals some of the target's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
29
Fury
Effects:
• Heals target for 319 - 390.
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Item Discoveries |
Bindi was first to discover 18 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).