Ranger's Blade V (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
66
Ranger
Effects:
• Inflicts 743 - 1,239 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Makeshift Arrows IV (Apprentice)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
62
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 147 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Natural Selection IV (Apprentice)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
61
Ranger
Effects:
• Inflicts 433 - 722 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Hidden Shot IV (Apprentice)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
Target
Enemy
Range
2.0 - 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
68
Ranger
Effects:
• Inflicts 986 - 1,643 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
Ensnare V (Apprentice)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
65
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 38.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.6.
• Decreases Mitigation of target vs elemental damage by 1,235.
Triple Shot IV (Apprentice)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
70
Ranger
Effects:
• Inflicts 129 - 142 ranged damage on target
• Inflicts 258 - 285 ranged damage on target
• Inflicts 387 - 428 ranged damage on target
• Requires bow or aim
crude adamantine stool
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
80
adamantine stool
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
90
adamantine papasan chair
This item may be placed on the floor of all house types.
HANDCRAFTED
Rent Status Reduction
90
Spirits V (Apprentice)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Target
Caster
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
69
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 9,138
• Decreases Combat Mitigation of targets in Area of Effect by 0.6.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Haze VI (Apprentice)
Impairment that decreases target's attack speed and offensive melee skills.
Target
Enemy
Range
Up to 25.0 meters
Power
134
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
66
Mystic
Effects:
• Decreases Haste of target by 15.8.
• Decreases Crushing, Slashing and Piercing of target by 9.4.
Runic Armor V (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61
Mystic
Effects:
• Wards group members (AE) against 71 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 333.
• If not fighter
Plague VI (Apprentice)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Target
Enemy
Range
Up to 30.0 meters
Power
92
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
67
Mystic
Effects:
• Inflicts 97 disease damage on target instantly and every 4 seconds.
• Inflicts 97 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 97 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Lethargy III (Apprentice)
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
214
Casting
3 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
63
Mystic
Effects:
• Decreases Haste of target encounter by 15.5.
Lamenting Soul III (Apprentice)
Impairment that decreases target's combat attack damage.
Target
Enemy
Range
Up to 25.0 meters
Power
136
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
67
Mystic
Effects:
• Decreases DPS of target by 23.0.
Glacial Flames IV (Apprentice)
An impairment that deals cold damage over time to the enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
149
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
65
Mystic
Effects:
• Inflicts 123 - 150 cold damage on target instantly and every 3 seconds.
Ancestral Savior III (Apprentice)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
69
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 664 points of all damage
• Heals target for 540.
• Increases power of target by 1.3% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Ancestral Ward VI (Apprentice)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
68
Mystic
Effects:
• Wards target against 1,062 points of all damage
Deteriorate V (Apprentice)
An impairment that decreases the target's strength and agility.
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
64
Mystic
Effects:
• Decreases STR and AGI of target by 59.6.
Ancestral Avatar II (Apprentice)
An augmentation which increases strength, stamina, agility, and base avoidance.
Target
Group Friend
Range
Up to 35.0 meters
Power
58
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
61
Mystic
Effects:
• Increases AGI, STR and STA of target by 45.4.
• Adds 1.4% to base avoidance.
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Item Discoveries |
Brunoer was first to discover 598 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).