Death March II (Master)
While death march is active, every time a group member slays an enemy, the shadowknight's group gains increased intelligence, Multi-Attack Chance, casting speed, and immunity to control spells for a short duration. If the caster enters PVP combat, the duration of this effect will be reduced. In PVP combat, this will also make the caster's group immune to taunt effects.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
120
Shadowknight
Effects:
• Applies On the March. Lasts for 10.0 seconds.
• Increases Ability Doublecast of group members (AE) by 3.9.
• Increases Fervor of group members (AE) by 4.0.
• Increases Max Health of group members (AE) by 31.7%.
• Makes group members (AE) immune to Root, Stifle, Stun, Fear and Daze effects
• On a kill this spell will cast On the March on target. Lasts for 10.0 seconds.
• Increases Ability Doublecast of group members (AE) by 3.9.
• Increases Fervor of group members (AE) by 4.0.
• Increases Max Health of group members (AE) by 31.7%.
• Makes group members (AE) immune to Root, Stifle, Stun, Fear and Daze effects
Paranoia IX (Master)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
268
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.2% Easier
Level
99
Illusionist
Effects:
• Inflicts 705 - 1,058 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 118.
Archon's Plate Boots
LEGENDARY
45 Primary Attributes
45 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.3 Crit Chance
3.6 Potency
89 Ability Mod
Plate Armor (Feet)
Mitigation
487
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange, Yellow
NO-TRADE
![](/images/class_medium/14.png) |
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Item Discoveries |
Livlig was first to discover 3 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).