Emperor's Band of Survival
TREASURED
Slots
Wrist
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Overking's Hood of the Guardian
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2 Combat Power Regen
33 Ability Mod
Chain Armor (Head)
Mitigation
276
Level
66
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Pantaloons of Knowledge
TREASURED
31 Stamina
31 Primary Attributes
429 Resistances
12 Combat Skills
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
1.4 Flurry
Cloth Armor (Legs)
Mitigation
149
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Skullcap of Light
TREASURED
30 Primary Attributes
213 Resistances
Leather Armor (Head)
Mitigation
242
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Opulent Symbol of the Tree
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
66
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Bow of Searing Missiles
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Bow
Ranged
Damage
100 - 565
(73.89 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
60
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Searing Missile
Applies Searing Missile when Equipped.
• On a combat hit this spell may cast Searing Missile on target of attack. Triggers about 18.0 times per minute.
• Inflicts 11 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Bane of Warding IV (Expert)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
16.0% Easier
Level
68
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 662 points of all damage
Chains of Torment V (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
61
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 20.2%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 80.
Runic Armor V (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61
Mystic
Effects:
• Wards group members (AE) against 75 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 351.
• If not fighter
Tunic of Wicked Deeds
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
5.3 DPS
1 Crit Chance
1.6 Potency
Chain Armor (Chest)
Mitigation
285
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
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Item Discoveries |
Strifezzzw was first to discover 10 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).