Unblemished Plantain Solvent
UNCOMMON
Unblemished Plantain Mixture
UNCOMMON
Unblemished Plantain Emulsion
UNCOMMON
Unblemished Plantain Resin
UNCOMMON
Unblemished Plantain Compound
UNCOMMON
Translucent Unpleasant Savagery
Unpleasant Savagery reduces a single target's resistance to Poison and Disease This poison can trigger a maximum of 80 times.
UNCOMMON
Charges
7/7
Casting
4 seconds
Duration
Until Cancelled
Recast
2 seconds
Level
20
Assassin, Brigand, Ranger, Swashbuckler
Effects:
unpleasant savagery
Applies unpleasant savagery when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Noxious Exposure Poison on target of attack. Lasts for 1 minute 12 seconds. Triggers about 4.0 times per minute.
• Decreases Mitigation of target vs noxious damage by 264.
• Cannot be modified except by direct means
• Grants a total of 80 triggers of the spell.
Stand Firm (Apprentice)
Grants the warrior a chance to shield an ally from melee attacks, by allowing the target a chance to use the warrior's avoidance check after their own avoidance check. This also increases the warrior's parry skill.
Target
Group Friend
Range
Up to 20.0 meters
Power
27
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
18
Berserker, Guardian
Effects:
• Grants target a 13% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 2.6.
Self Preservation (Journeyman)
Allows the rogue to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the rogue with each hit.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Brigand, Swashbuckler
Effects:
• On any combat or spell hit this spell may cast Evade on target of attack. Triggers about 4.0 times per minute.
• Decreases Threat to target by 765
Blade Flurry (Journeyman)
Grants the predator a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense and parry skill. This is the predator's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Assassin, Ranger
Effects:
• Decreases Defense of caster by 5.1.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 8.4.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 43 - 71 melee damage on target
Inflame (Journeyman)
Increases the target's hate towards the crusader, with increasing hate over time.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
9 seconds
Resistability
34.0% Easier
Level
17
Paladin, Shadowknight
Effects:
• Increases Threat to target by 796 - 1,194 instantly and by 159 - 238 every 3 seconds thereafter
Songster's Luck (Journeyman)
Increases the combat skills of the bard's group.
HANDCRAFTED
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
17
Dirge, Troubador
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 5.6.
Taunting Slap (Journeyman)
Increases the target's hate towards the brawler. This ability can be used while the brawler is stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17
Bruiser, Monk
Effects:
• Increases Threat to target by 1,194 - 1,459
Stance: Knight's Stance (Journeyman)
Greatly increases defense, wisdom, and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the crusader's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
16
Paladin, Shadowknight
Effects:
• Increases WIS of caster by 29.0.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Defense of caster by 5.3.
• Increases the caster's effectiveness of worn armor vs physical damage by 10%.
Stance: Soldier's Stance (Journeyman)
Greatly increases defense, parry and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the warrior's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
16
Berserker, Guardian
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Defense and Parry of caster by 5.3.
• Increases the caster's effectiveness of worn armor vs physical damage by 10%.
Staggering Stance (Journeyman)
Grants the brawler a chance to shield an ally from melee attacks, by allowing the target a chance to use the brawler's avoidance check after their own avoidance check. This also increases the brawler's deflection skill.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
27
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
18
Bruiser, Monk
Effects:
• Grants target a 15% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Deflection of caster by 3.0.
Stand Firm (Journeyman)
Grants the warrior a chance to shield an ally from melee attacks, by allowing the target a chance to use the warrior's avoidance check after their own avoidance check. This also increases the warrior's parry skill.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
27
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
18
Berserker, Guardian
Effects:
• Grants target a 15% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 3.0.
Stance: Brawler's Stance (Journeyman)
Greatly increases defense, deflection and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the brawler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
16
Bruiser, Monk
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Defense and Deflection of caster by 5.3.
• Increases the caster's effectiveness of worn armor vs physical damage by 10%.
Faithful Swing (Journeyman)
A melee attack that deals some damage and replenishes some of the crusader's health.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
15
Paladin, Shadowknight
Effects:
• Inflicts 25 - 42 melee damage on target
• Heals caster for 1.5 - 1.8% of max health.
• This effect cannot be critically applied.
Focused Strike (Journeyman)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
15
Bruiser, Monk
Effects:
• Inflicts 31 - 51 melee damage on target
Forced Swing (Journeyman)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
15
Berserker, Guardian
Effects:
• Inflicts 27 - 46 melee damage on target
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Item Discoveries |
Olympian was first to discover 20 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).