Ojuti's Vile Wristlet
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
9.8 Casting Speed
26.9 Potency
18.8 Haste
1,670 Ability Mod
Slots
Wrist
Level
100
All Priests
Effects:
Shroud of the Sea
When Equipped:
• On a healing spell cast this spell may cast Shroud of the Sea on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 445,916.
• Increases STA of target by 500.0.
• Increases Potency of group members (AE) by 20.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Kaas'Va Boots
0/4 green malice gem slots filled.
LEGENDARY
298 Primary Attributes
610 Stamina
25.5 Crit Bonus
1.5 Parry
25.5 Potency
8.6 Max Health
5.7 Block Chance
37.3 Reuse Speed
Leather Armor (Feet)
Mitigation
656
Level
100
Bruiser, Monk
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Unswerving Hammer IV (Grandmaster)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
FABLED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
98
Templar
Effects:
Inspired Daring V (Ancient)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
MYTHICAL
Target
Caster
Power
201
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
31.2 seconds
Level
100
Swashbuckler
Effects:
• On a melee hit this spell will cast Daring Attack on target of attack.
• Inflicts 545 - 909 piercing damage on target
Divine Strike IX (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
159
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
98
Templar
Effects:
• Inflicts 1,036 - 1,266 divine damage on target.
• Inflicts 1,036 - 1,266 divine damage on target.
• If target is undead
Holy Salvation VI (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 3,150.
• Increases Mitigation of target vs physical damage by 1,848.
• Grants a total of 1 trigger of the spell.
Harmony VIII (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
99
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 28,643
• Decreases Combat Mitigation of targets in Area of Effect by 2.5.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Vital Intercession IX (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
269
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
98
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 786 - 961.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Virtue VII (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99
Templar
Effects:
• Increases STR and WIS of target by 219.0.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 640.
Healing Fate VII (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
96
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
• Heals group members (AE) for 2,102.
Warring Deities VII (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
219
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
97
Templar
Effects:
• Inflicts 618 - 755 divine damage on target.
• Inflicts 257 - 315 divine damage on target every 4 seconds.
Repent III (Grandmaster)
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
375
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
100
Templar
Effects:
• Wards target against 4,502 points of all damage
Blackhand's Swordcatchers
2/4 green malice gem slots filled.
FABLED
318 Primary Attributes
707 Stamina
27.3 Crit Bonus
27.3 Potency
9.2 Max Health
39.8 Reuse Speed
Plate Armor (Hands)
Mitigation
851
Level
100
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Holy Intercession VIII (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
495
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
99
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 790 - 966.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Scarred Bone Pauldrons of Rot
0/4 green malice gem slots filled.
LEGENDARY
298 Primary Attributes
611 Stamina
25.6 Crit Bonus
65.3 DPS
93.4 Haste
8.3 Weapon Damage
Plate Armor (Shoulders)
Mitigation
807
Level
100
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Obsidian Knight's Helm of Primal Magma
0/4 blue malice gem slots filled.
LEGENDARY
316 Primary Attributes
651 Stamina
30.1 Crit Bonus
76.7 DPS
109.7 Multi Attack
9.7 Weapon Damage
Plate Armor (Head)
Mitigation
807
Level
98
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Etched Plate Pauldrons of Impurity
0/4 green malice gem slots filled.
LEGENDARY
298 Primary Attributes
611 Stamina
25.6 Crit Bonus
25.6 Potency
37.4 Reuse Speed
3,745 Ability Mod
Plate Armor (Shoulders)
Mitigation
807
Level
100
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Obsidian Knight's Helm of Fiery Strikes
0/4 blue malice gem slots filled.
LEGENDARY
316 Primary Attributes
651 Stamina
30.1 Crit Bonus
76.7 DPS
109.7 Haste
9.7 Weapon Damage
Plate Armor (Head)
Mitigation
807
Level
98
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Barnacle Encrusted Sabatons
0/4 blue malice gem slots filled.
LEGENDARY
487 Stamina
263 Primary Attributes
22.5 Crit Bonus
22.5 Potency
41.1 Casting Speed
Plate Armor (Feet)
Mitigation
807
Level
98
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Plundered Gauntlets
4/4 blue malice gem slots filled.
FABLED
303 Primary Attributes
673 Stamina
26 Crit Bonus
26 Potency
8.7 Max Health
37.9 Reuse Speed
Plate Armor (Hands)
Mitigation
851
Level
98
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
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Item Discoveries |
Herborg was first to discover 65 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).