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The Throne of Emperor Fyst [Season I: Charged]
Grants overseer quest: The Throne of Emperor Fyst [Season I: Charged]Quest information:Minimum Agents: 1Maximum Agents: 2Mercenary: YesFamiliar: YesCritical success chance: 10Mishap chance: 5Overseer Experience: 0Adds 1 chargesPositive Traits: Strong, Sly, Tough, DevotedNegative Traits: Noble, Honest
NO-VALUE  NO-TRADE  

Bruising Spirit IX (Master)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
118

Bruiser
Effects:
  Increases Mitigation of caster vs physical damage by 12,211.

Dancing Blade X (Adept)
An attack made from the side that deals moderate damage and lowers their spell resistances.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
2092
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
114

Troubador
Effects:
  Inflicts 1,323 - 2,205 melee damage on target
  Decreases Combat Mitigation of target by 46.2.
  Decreases Mitigation of target vs elemental and arcane damage by 1,752.
  Must be flanking or behind

Eviscerate IX (Celestial)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
2342
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
30.0% Easier
Level
107

Assassin
Effects:
  Inflicts 4,284 - 7,141 melee damage on target
  Must be flanking or behind
  If any of the following are true:
  You must be sneaking to use this ability.

Deadly Focus VI (Ancient)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
MYTHICAL
Target
Caster
Power
2342
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
107

Assassin
Effects:
  Increases Crit Bonus of caster by 182.6.
  Caster will have their chance to hit with a weapon increased by 13.1%.
  Increases Multi Attack of caster by 127.1.
  Increases Piercing, Slashing and Crushing of caster by 73.6.

Fatal Followup IV (Ancient)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1952
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
110

Assassin
Effects:
  Inflicts 8,578 - 9,482 melee damage on target
  You must execute certain stealthed combat arts before you can use this ability.
NO-VALUE  NO-TRADE  

Ancient Assassin Scroll Crate
Grants a choice of Ascension spell scrolls.
When unpacked, grants these items:
Deadly Shot IX (Ancient)
Quick Strike X (Ancient)
Spine Shot VIII (Ancient)
Apply Poison V (Ancient)
Crippling Strike VI (Ancient)
Improvised Weapon VII (Ancient)
Whirling Blades VIII (Ancient)
Cunning Defense VIII (Ancient)
Massacre VIII (Ancient)
Paralyzing Strike VII (Ancient)
Death Mark VIII (Ancient)
Jugular Slice VIII (Ancient)
Masked Strike IX (Ancient)
Ambush X (Ancient)
Torture IX (Ancient)
Caltrops IX (Ancient)
Death Blow V (Ancient)
Deadly Focus VI (Ancient)
Eviscerate IX (Ancient)
Mortal Blade VIII (Ancient)
Gushing Wound X (Ancient)
Head Shot VIII (Ancient)
Impale IX (Ancient)
Villainy IX (Ancient)
Assassinate VI (Ancient)
Fatal Followup IV (Ancient)
Stealth Assault VIII (Ancient)
Stalk IX (Ancient)
Evade IX (Ancient)
NO-VALUE  NO-TRADE  

Mortal Blade VIII (Ancient)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
3122
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
27.0% Easier
Level
107

Assassin
Effects:
  Inflicts 8,362 - 13,938 melee damage on target
  You must be sneaking to use this ability.

Eviscerate IX (Ancient)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
2342
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
27.0% Easier
Level
107

Assassin
Effects:
  Inflicts 4,181 - 6,969 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Death Blow V (Ancient)
A powerful melee attack that deals triple damage if the target is below 33% health.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1717
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
106

Assassin
Effects:
  Inflicts 5,308 - 8,847 melee damage on target
  If over 33% Health
  Inflicts 15,925 - 26,543 melee damage on target
  If under 33% Health
  Must be flanking or behind

Deadly Shot IX (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
101

Assassin
Effects:
  Inflicts 622 - 1,037 ranged damage on target
  Inflicts 622 - 1,037 ranged damage on target
  If weapon equipped in Ranged

Ceremonial Blade IX (Grandmaster)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1431
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
106

Troubador
Effects:
  Inflicts 712 - 1,187 mental damage on target
  Inflicts 712 - 1,187 mental damage on target

Arrow Rip VII (Grandmaster)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
910
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
102

Ranger
Effects:
  Inflicts 1,251 - 2,086 melee damage on target
  Returns the last arrow used to the ranger.

Brainburst X (Grandmaster)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
180
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
102

Illusionist
Effects:
  Applies Migraine on termination.
  Inflicts 744 - 1,007 mental damage on target.
  Inflicts 341 - 417 mental damage on target instantly and every 6 seconds.

Torture IX (Master)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1300
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
105

Assassin
Effects:
  Decreases Combat Mitigation of target by 44.0.
  Decreases Defense of target by 54.5.
  Decreases Mitigation of target vs physical damage by 1,239.

Deadly Shot IX (Master)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
101

Assassin
Effects:
  Inflicts 592 - 987 ranged damage on target
  Inflicts 592 - 987 ranged damage on target
  If weapon equipped in Ranged

Death Blow V (Master)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1717
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
106

Assassin
Effects:
  Inflicts 4,204 - 7,008 melee damage on target
  If over 33% Health
  Inflicts 12,614 - 21,024 melee damage on target
  If under 33% Health
  Must be flanking or behind

Overcharged Potent Dragonscale Legguards
4/3 green gem slots filled
FABLED
352 Primary Attributes
826 Stamina
33.6 Crit Bonus
85.8 DPS
122.7 Haste
10.9 Weapon Damage
Chain Armor (Legs)

Mitigation
585

Level
95

All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM  ATTUNEABLE  

Stud of Time's Expanse
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
3.9 AE Auto
17.2 Potency
17.2 Crit Bonus
31.2 Multi Attack
Slots
Ear

Level
95

Effects:
"If you want something done right..."
When Equipped:
  If the wearer's mercenary takes fatal damage, the caster will gain 12.5% to all attributes and grow by 15%. Lasts for 18 seconds.
Adornment Slots:
White, White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Surge of Ro VI (Master)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
FABLED
Target
Caster
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
93

Wizard
Effects:
  On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
  Inflicts 67 - 82 heat damage on target instantly and every second.
  Will trigger off of heat abilities.
Hien
120 Assassin
Item Discoveries
Hien was first to discover 43 items* on their server**.
Item Discovery Date
The Throne of Emperor Fyst [Season I: Charged]2020-04-15 04:48:15 AM
Bruising Spirit IX (Master)2020-03-31 09:58:53 PM
Dancing Blade X (Adept)2019-12-21 02:10:57 AM
Eviscerate IX (Celestial)2019-05-10 02:48:05 AM   
Deadly Focus VI (Ancient)2019-05-10 03:23:00 AM
Fatal Followup IV (Ancient)2018-07-31 06:13:28 PM
Ancient Assassin Scroll Crate2018-07-31 06:10:50 PM
Mortal Blade VIII (Ancient)2018-07-28 01:40:17 PM
Eviscerate IX (Ancient)2019-03-07 12:34:39 AM
Death Blow V (Ancient)2018-07-29 07:19:01 PM
Deadly Shot IX (Grandmaster)2018-04-08 02:53:28 AM
Ceremonial Blade IX (Grandmaster)2018-03-09 03:26:07 AM
Arrow Rip VII (Grandmaster)2018-04-01 12:57:29 AM
Brainburst X (Grandmaster)2018-04-01 03:13:23 AM
Torture IX (Master)2018-01-18 02:58:44 AM
Deadly Shot IX (Master)2018-04-08 01:24:22 AM
Death Blow V (Master)2017-12-26 12:30:34 AM
Overcharged Potent Dragonscale Legguards2014-01-30 03:57:38 AM
Stud of Time's Expanse2013-11-13 02:50:49 AM
Surge of Ro VI (Master)2012-11-16 12:47:10 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).