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Masked Strike VII (Grandmaster)
An attack made from the side that deals moderate damage and stealths the assassin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
84

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 591 - 985 melee damage on target
  Must be flanking or behind

Viscerate (Journeyman)
An attack from flanking or behind that deals great damage and decreases the target's agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
2

Swashbuckler
Effects:
  Inflicts 13 - 21 melee damage on target
  Decreases AGI of target by 1.3.
  Must be flanking or behind

Knight's Stance (Journeyman)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
4

Paladin
Effects:
  Reduces physical damage done to caster by 5%.
  Increases STA of caster by 14.5.
  Adds 3.4% to base avoidance.
  Decreases Crushing, Piercing and Slashing of caster by 1.3.
  Increases Aggression and Defense of caster by 2.0.
  Increases Mitigation of caster vs arcane damage by 169.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Wrath Stance (Journeyman)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Paladin
Effects:
  Increases STR of caster by 14.5.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 3.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Unflinching Will (Journeyman)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.0.
  Increases Defense and Parry of caster by 2.0.
  Increases Mitigation of caster vs elemental damage by 169.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Aggressive Defense (Journeyman)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
HANDCRAFTED
Target
Caster
Power
6
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
3

Berserker
Effects:
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 57.
  When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
  Increases Threat to target by 24
  Inflicts 4 - 7 slashing damage on target.
  On a block this spell will cast Provoking Counterattack on target's victim.
  Increases Threat to target by 24

Abandoned Fury (Journeyman)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Berserker
Effects:
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing and Crushing of caster by 3.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
  Inflicts 7 - 12 melee damage on target encounter

Rupture (Journeyman)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Berserker
Effects:
  Inflicts 3 - 9 melee damage on target

Berserk Rage (Journeyman)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
2

Berserker
Effects:
  On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 8.6.
  Increases DPS of target by 8.6.
  When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 8.6.
  Increases DPS of target by 8.6.
  On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 8.6.
  Increases DPS of target by 8.6.

Calm Tranquility (Journeyman)
Increases the attack and casting speeds of all the Monk's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Monk
Effects:
  Increases Casting Speed of raid and group members (AE) by 2.9%.
  Increases Haste of raid and group members (AE) by 7.3.

Crescent Strike (Journeyman)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
HANDCRAFTED
Target
Caster
Power
18
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
7

Monk
Effects:
  Inflicts 22 - 37 magic damage on targets in Area of Effect

Shanghai (Journeyman)
A stealth attack that deals great damage and knocks the target down.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
2

Swashbuckler
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 10 - 17 melee damage on target
  You must be sneaking to use this ability.

Flash of Steel (Journeyman)
A quick attack that lowers the target's combat attack damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
1

Swashbuckler
Effects:
  Inflicts 7 - 8 melee damage on target
  Decreases DPS of target by 12.8.

Flow Like Wind (Journeyman)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Monk
Effects:
  Increases Haste of caster by 13.4.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 3.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Crouching Tiger (Journeyman)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Monk
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.7% to base avoidance.
  Caster will deflect 11.0% of incoming attacks.
  Increases Parry of caster by 2.0.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.2.
  Increases Defense and Deflection of caster by 2.0.
  Increases Mitigation of caster vs arcane damage by 169.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Frozen Palm (Journeyman)
A high damage melee attack that costs the monk's health instead of power.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Health
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
2

Monk
Effects:
  Inflicts 12 - 20 cold damage on target

Waking Dragon (Journeyman)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Monk
Effects:
  Inflicts 4 - 8 melee damage on target

Taunt (Journeyman)
Increases the target's hate towards the fighter.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
2
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
1

All Fighters
Effects:
  Increases Threat to target by 153 - 187

Mend (Journeyman)
Replenishes some of target's health and cures noxious impairments.
HANDCRAFTED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
3

Monk
Effects:
  Dispels 9 levels of noxious hostile effects on target
  Heals target for 20.9 - 24.1% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means
Zizzixx
100 Illusionist
Item Discoveries
Zizzixx was first to discover 19 items* on their server**.
Item Discovery Date
Masked Strike VII (Grandmaster)2016-09-26 04:28:32 PM
Viscerate (Journeyman)2006-02-03 05:05:06 AM
Knight's Stance (Journeyman)2006-02-03 04:28:20 AM
Wrath Stance (Journeyman)2006-02-03 04:26:59 AM
Unflinching Will (Journeyman)2006-02-03 04:17:11 AM
Aggressive Defense (Journeyman)2006-02-03 04:39:31 AM
Abandoned Fury (Journeyman)2006-02-03 04:19:34 AM
Rupture (Journeyman)2006-02-03 04:45:46 AM
Berserk Rage (Journeyman)2006-02-03 04:38:04 AM
Calm Tranquility (Journeyman)2006-02-03 03:55:48 AM
Crescent Strike (Journeyman)2006-02-03 03:47:28 AM
Shanghai (Journeyman)2006-02-03 05:15:13 AM
Flash of Steel (Journeyman)2006-02-03 04:59:38 AM
Flow Like Wind (Journeyman)2006-02-03 03:23:06 AM
Crouching Tiger (Journeyman)2006-02-03 03:21:46 AM
Frozen Palm (Journeyman)2006-02-03 03:16:59 AM
Waking Dragon (Journeyman)2006-02-03 03:54:21 AM
Taunt (Journeyman)2006-02-03 04:46:50 AM
Mend (Journeyman)2006-02-03 03:19:32 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).