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Raxxyl's Rousing Tune IV (Apprentice)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38

Troubador
Effects:
  Increases AGI, WIS and INT of group members (AE) by 27.9.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 108.

Mug III (Apprentice)
Decreases target's defense and agility.
Target
Enemy
Range
Up to 5.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
36

Brigand
Effects:
  Decreases Combat Mitigation of target by 4.3.
  Decreases AGI of target by 16.1.
  Decreases Defense of target by 10.3.

Murderous Rake II (Apprentice)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
34

Brigand
Effects:
  Inflicts 159 - 265 melee damage on target
  Decreases Combat Mitigation of target by 2.5.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 646.
  Must be flanking or behind

Sucker Punch (Apprentice)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
32

Bruiser
Effects:
  Inflicts 132 - 397 melee damage on target
  Dazes target
  Must be flanking or behind
  Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 51.

Soulrend III (Apprentice)
A kick attack that deals piercing damage and knocks the target down.
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
33

Shadowknight
Effects:
  Applies Knockdown on termination. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Inflicts 51 - 85 piercing damage on target

Brutality III (Apprentice)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
Range
Up to 50.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37

Bruiser
Effects:
  Increases STR and AGI of raid and group members (AE) by 19.0.
  Adds 0.9% to base avoidance.
  Improves the base amount of taunts by 9.5%.
  Improves the base amount of spells by 0.9%.
  Improves the base amount of combat arts by 2.97%.

Rising Phoenix III (Apprentice)
A powerful kick attack that knocks the target down on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
54
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
39

Monk
Effects:
  Applies Knockdown on termination. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Inflicts 123 - 205 melee damage on target

Double-Cross III (Apprentice)
Decreases target's defense and wisdom.
Target
Enemy
Range
Up to 5.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
36

Swashbuckler
Effects:
  Increases elemental damage done to target by up to 1.69.
  Decreases Combat Mitigation of target by 0.9.
  Decreases WIS of target by 16.1.
  Decreases Defense of target by 10.3.

Crescent Strike III (Apprentice)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
Target
Caster
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
35

Monk
Effects:
  Inflicts 100 - 167 magic damage on targets in Area of Effect

Battle Tactics II (Apprentice)
Increases the stamina of the guardian's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
33

Guardian
Effects:
  Increases STA of group members (AE) by 22.7.

Concussion II (Apprentice)
A melee attack that deals crushing damage and reduces target's casting skills.
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
31

Guardian
Effects:
  Inflicts 57 - 95 crushing damage on target
  Decreases Ordination, Ministration, Disruption and Subjugation of target by 8.8.

Black Jack (Apprentice)
A powerful crushing attack that prevents them from changing the direction they are facing.
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
22

Brigand
Effects:
  Inflicts 97 - 162 crushing damage on target
  Prevents target from changing direction while active.
  If Target is not Epic
  Roots target
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 41.

Crouching Tiger IV (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44

Monk
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.4% to base avoidance.
  Caster will deflect 9.5% of incoming attacks.
  Increases Parry of caster by 12.5.
  Decreases Slashing, Piercing and Crushing of caster by 13.2.
  Increases Aggression of caster by 7.5.
  Increases Defense and Deflection of caster by 12.5.
  Increases Mitigation of caster vs arcane damage by 836.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Demolish (Apprentice)
A high damage attack that stifles the target for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
112
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
40

Berserker
Effects:
  Inflicts 95 - 285 melee damage on target
  Stifles target
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 59.

Unending Agony III (Apprentice)
Does disease damage over time to nearby enemies surrounding the shadowknight.
Target
Caster
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
42

Shadowknight
Effects:
  Inflicts 99 disease damage on targets in Area of Effect.
  Inflicts 68 disease damage on targets in Area of Effect every 4 seconds.

Triple Shot II (Apprentice)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
42

Ranger
Effects:
  Inflicts 68 - 75 ranged damage on target
  Inflicts 137 - 151 ranged damage on target
  Inflicts 205 - 227 ranged damage on target
  Requires bow or aim

Tranquil Vision III (Apprentice)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
46

Monk
Effects:
  Grants target a 26% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Deflection of caster by 6.6.

Emberstrike V (Apprentice)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
49

Ranger
Effects:
  Inflicts 239 - 399 heat damage on target
  You must be sneaking to use this ability.

Stealth Assault II (Apprentice)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
Target
Caster
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
42

Assassin
Effects:
  Inflicts 148 - 247 melee damage on targets in Area of Effect
  Inflicts 45 piercing damage on targets in Area of Effect instantly and every 2 seconds.
  You must be in stealth or have Bloody Assault.

Rupture IV (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43

Berserker
Effects:
  Inflicts 51 - 153 melee damage on target
Ifra
33 Brigand
Item Discoveries
Ifra was first to discover 100 items* on their server**.
Item Discovery Date
Raxxyl's Rousing Tune IV (Apprentice)2004-11-23 09:52:01 PM   
Mug III (Apprentice)2004-11-23 09:51:23 PM   
Murderous Rake II (Apprentice)2004-11-23 09:51:01 PM   
Sucker Punch (Apprentice)2004-11-23 09:50:40 PM   
Soulrend III (Apprentice)2004-11-23 09:50:22 PM   
Brutality III (Apprentice)2004-11-23 09:50:05 PM   
Rising Phoenix III (Apprentice)2004-11-23 09:49:35 PM   
Double-Cross III (Apprentice)2004-11-23 09:49:09 PM   
Crescent Strike III (Apprentice)2004-11-23 09:48:53 PM   
Battle Tactics II (Apprentice)2004-11-23 09:48:31 PM   
Concussion II (Apprentice)2004-11-23 09:47:58 PM   
Black Jack (Apprentice)2004-11-23 09:34:44 PM
Crouching Tiger IV (Apprentice)2004-11-26 04:29:11 AM
Demolish (Apprentice)2004-11-26 04:26:59 AM
Unending Agony III (Apprentice)2004-11-26 04:23:24 AM
Triple Shot II (Apprentice)2004-11-26 04:27:49 AM
Tranquil Vision III (Apprentice)2004-11-26 04:28:07 AM
Emberstrike V (Apprentice)2004-11-26 04:23:07 AM
Stealth Assault II (Apprentice)2004-11-26 04:25:42 AM
Rupture IV (Apprentice)2004-11-26 04:24:30 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).