Siphon Strike III (Apprentice)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
54
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
39
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 185 - 308 disease damage on target.
• Heals caster for 1.4 - 1.7% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 53 - 89 disease damage on target
Eviscerate III (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
80
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
38
Assassin
Effects:
• Inflicts 352 - 586 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Call to Arms III (Apprentice)
Increases the offensive combat skills of the guardian's group.
Target
Group (AE)
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 1.3.
Snipe III (Apprentice)
Decreases target's defense.
Target
Enemy
Range
Up to 25.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
36
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.4.
• Decreases Defense of target by 15.4.
Massacre II (Apprentice)
A powerful stealthed attack that strikes nearby enemies.
Target
Caster
Power
105
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
33
Assassin
Effects:
• Inflicts 225 - 376 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Kidney Stab III (Apprentice)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Swashbuckler
Effects:
• Inflicts 123 - 150 melee damage on target
• Decreases Mitigation of target vs physical damage by 157.
• Must be flanking or behind
One Hundred Hand Punch II (Apprentice)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 16 - 48 melee damage on target
• Inflicts 16 - 48 melee damage on target
• Inflicts 16 - 48 melee damage on target
• Inflicts 16 - 48 melee damage on target
• Inflicts 16 - 48 melee damage on target
• Inflicts 16 - 48 melee damage on target
• Inflicts 16 - 48 melee damage on target
• Inflicts 16 - 48 melee damage on target
Merciless Stomp III (Apprentice)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
Target
Enemy
Range
Up to 5.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
38
Bruiser
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 119 - 199 crushing damage on target
Shanghai IV (Apprentice)
A stealth attack that deals great damage and knocks the target down.
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
35
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 145 - 243 melee damage on target
• You must be sneaking to use this ability.
Mock IV (Apprentice)
Interrupts the target and increases their hate towards the berserker.
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
31
Berserker
Effects:
• Interrupts target
• Increases Threat to target by 1,815 - 2,076
Arctic Talon (Apprentice)
A melee punch attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
30
Monk
Effects:
• Inflicts 92 - 154 cold damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Shank (Apprentice)
An attack from the side or behind that damages the target over time on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
32
Brigand
Effects:
• Inflicts 74 - 124 melee damage on target
• Inflicts 54 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Stunning Blow (Apprentice)
An attack that stuns the target for a short time.
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
30
Brigand
Effects:
• Inflicts 123 - 205 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 49.
Shadow Slip II (Apprentice)
Lowers the target's hate towards the rogue and places the rogue into stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
70
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
0.1 seconds
Level
33
Brigand, Swashbuckler
Effects:
• Applies Lie Low on termination. Lasts for 12 hours.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Decreases threat priority of target by 1 position
• Decreases Threat to target by 2,083
Bum Rush III (Apprentice)
An attack made from the side that deals moderate damage and interrupts the target.
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
33
Brigand
Effects:
• Interrupts target
• Inflicts 102 - 171 melee damage on target
• Must be flanking or behind
Hangman's Noose III (Apprentice)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 35.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.2.
• Decreases Mitigation of target vs arcane damage by 703.
Roundhouse Kick III (Apprentice)
A melee attack that deals moderate slashing damage.
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
33
Monk
Effects:
• Inflicts 59 - 98 slashing damage on target
Jugular Slice II (Apprentice)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
34
Assassin
Effects:
• Inflicts 238 - 398 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 53.
Black Jack II (Apprentice)
A powerful crushing attack that prevents them from changing the direction they are facing.
Target
Enemy
Range
Up to 5.0 meters
Power
63
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
36
Brigand
Effects:
• Inflicts 169 - 282 crushing damage on target
• Prevents target from changing direction while active.
• If Target is not Epic
• Roots target
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 55.
Cuss II (Apprentice)
Infuriates the target towards the brigand, increasing hate towards the brigand, interrupting them, and dispelling divine-based benefits on the target.
Target
Enemy
Range
Up to 10.0 meters
Power
33
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Level
38
Brigand
Effects:
• Dispels 61 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 2,297
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Item Discoveries |
Ifra was first to discover 100 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).