Devious Evasion (Grandmaster)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Shadowknight
Effects:
• Grants target a 26% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 5.3.
Blasphemy II (Grandmaster)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
43.0% Easier
Level
22
Shadowknight
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 2,304 - 2,674
• Decreases Combat Mitigation of target encounter by 0.6.
• Decreases Mitigation of target encounter vs noxious damage by 370.
Bodyguard III (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 15.1.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 11.3.
• Increases Defense and Deflection of caster by 15.1.
• Increases Mitigation of caster vs noxious damage by 1,008.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Carrion Warding II (Grandmaster)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28
Defiler
Effects:
• Wards group members (AE) collectively against 1,122 total points of all damage
Tap Essence VII (Grandmaster)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
153
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
100
Troubador
Effects:
• Inflicts 262 - 436 mental damage on target encounter.
• Increases power of group members (AE) by 236 - 394.
Incandescent Adornment of Fading (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Hands, Wrist
Level
96
NO-VALUE
Incandescent Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
NO-VALUE
Incandescent Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
96
NO-VALUE
Incandescent Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
NO-VALUE
Incandescent Adornment of Raw Power (2H Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
96
NO-VALUE
Incandescent Adornment of Critical Chance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Finger, Ear, Neck, Wrist, Ranged, Waist, Cloak, Charm
Level
96
NO-VALUE
Incandescent Adornment of Blocking (2H Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
96
NO-VALUE
Incandescent Adornment of Critical Chance (2H Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
96
NO-VALUE
Incandescent Adornment of Haste (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
96
NO-VALUE
Incandescent Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
NO-VALUE
Lich V (Grandmaster)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
100
Necromancer
Effects:
• Shapechanges caster into a necrolich
• Increases power of caster by 6.7% instantly and every 6 seconds.
• This effect cannot be critically applied.
• On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
• Inflicts 314 disease damage on target.
• Heals caster for 227.
• Will trigger off of disease abilities.
Incandescent Adornment of Blocking (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Incandescent Adornment of Defense (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Finger
Level
96
NO-VALUE
Incandescent Adornment of Extra Attacks (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
NO-VALUE
Incandescent Adornment of Fading (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Hands, Wrist
Level
96
NO-VALUE
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Item Discoveries |
Gandolfgray was first to discover 85 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).