Ancient Armguards of Concentration
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Chain Armor (Forearms)
Mitigation
316
Level
76
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Band of Vision
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Slots
Wrist
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Earring of the Knight
TREASURED
Slots
Ear
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Arcane Skullcap of Battle
TREASURED
30 Primary Attributes
213 Resistances
Leather Armor (Head)
Mitigation
242
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Opulent Sabatons of the Sun
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Plate Armor (Feet)
Mitigation
399
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Rending IV (Adept)
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
TREASURED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
78
Necromancer
Effects:
• Applies Rending to qualifying pets.
• On any combat or spell hit this spell may cast Berserk on caster. Lasts for 10.0 seconds. Triggers about 4.0 times per minute.
• Increases Haste of target by 24.2.
• Increases DPS of target by 24.2.
• When damaged this spell has a 50% chance to cast Berserk on caster. Lasts for 10.0 seconds.
• Increases Haste of target by 24.2.
• Increases DPS of target by 24.2.
• On a kill this spell will cast Berserk on caster. Lasts for 10.0 seconds.
• Increases Haste of target by 24.2.
• Increases DPS of target by 24.2.
Opulent Round Shield of the Iron-heart
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.4 Max Health
Round Shield
Slots
Secondary
Protection
713
Level
66
Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Emperor's Sandals of Clouds
TREASURED
23 Primary Attributes
213 Resistances
Leather Armor (Feet)
Mitigation
243
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Emperor's Skullcap of Elements
TREASURED
23 Stamina
213 Resistances
Leather Armor (Head)
Mitigation
243
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Wyvern Eye Ring
LEGENDARY
46 Primary Attributes
46 Stamina
302 Resistances
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2.4 Reuse Speed
Slots
Finger
Level
67
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Surge of Ro IV (Apprentice)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
Target
Caster
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
73
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 28 - 35 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Ball of Fire V (Apprentice)
Launches a ball of fire towards the enemy, dealing instant heat damage.
Target
Enemy
Range
Up to 35.0 meters
Power
351
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
77
Wizard
Effects:
• Inflicts 975 - 1,810 heat damage on target.
Cease VI (Apprentice)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
4.5 seconds
Resistability
12.0% Easier
Level
77
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 3,971 - 4,853
• Stifles target
• Epic targets gain an immunity to Stifle effects of 13.5 seconds and duration is reduced to 1.5 seconds.
• Resistibility increases against targets higher than level 96.
Fortify Elements VI (Apprentice)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
75
Wizard
Effects:
• Increases Max Power of group members (AE) by 369.1.
• Increases Mitigation of group members (AE) vs elemental damage by 599.
Converge V (Apprentice)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
133
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
73
Wizard
Effects:
• Causes 2% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 47.
• Increases power of caster by 47.
Storm of Lightning VI (Apprentice)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
Target
Enemy
Range
Up to 35.0 meters
Power
278
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
76
Wizard
Effects:
• Inflicts 100 - 185 magic damage on target encounter instantly and every 2 seconds.
Shackle VI (Apprentice)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
12.0% Easier
Level
73
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.6.
• Slows target by 38.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.6.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
• Resistibility increases against targets higher than level 92.
Fusion II (Apprentice)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
Target
Caster
Power
641
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
25.2% Easier
Level
78
Wizard
Effects:
• Throws target back
• If Target is not Epic
• Inflicts 3,359 - 5,598 cold damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Resistibility increases against targets higher than level 97.
Furnace of Ro II (Apprentice)
Summons flames near the caster. Anyone near these flames will continually take Heat damage until they leave the area.
Target
Caster
Power
14135
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
74
Wizard
Effects:
• Summons a limited pet to aid the caster
Iceshield V (Apprentice)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
208
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
76
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 432 - 527 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
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Item Discoveries |
Mudshark was first to discover 36 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).