Paralyzing Strike IV (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
73
Assassin
Effects:
• Inflicts 959 - 1,599 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 92.
Crippling Strike III (Grandmaster)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
72
Assassin
Effects:
• Inflicts 940 - 1,567 melee damage on target
• Decreases Defense of target by 54.9.
• Must be flanking or behind
Apply Poison II (Grandmaster)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
72
Assassin
Effects:
• On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 353 poison damage on target instantly and every 4 seconds.
• If profession other than Predator
• If profession other than Rogue
Caltrops VI (Grandmaster)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 68.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.5.
• Decreases Mitigation of target vs noxious damage by 2,772.
Overpower VII (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
81
Guardian
Effects:
• Inflicts 307 - 511 melee damage on target
Hold the Line VII (Grandmaster)
Grants a chance to increase hate with any opponent that damages the guardian.
FABLED
Target
Caster
Power
109
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
81
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 1,480
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 1,480
Lockdown VI (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
24.0% Easier
Level
73
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 92.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 92.
Dismay V (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
76
Illusionist
Effects:
• Decreases Fervor of target by 0.3.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 59.0.
Chromatic Shower III (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
511
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
80
Illusionist
Effects:
• Inflicts 353 - 431 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 99.
Waking Dragon VII (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
81
Monk
Effects:
• Inflicts 309 - 516 melee damage on target
Silent Threat VIII (Grandmaster)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
68
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
82
Monk
Effects:
• Increases Threat to target by 8,420 - 10,149
Disease Shattermaster
LEGENDARY
549 Primary Attributes
892 Stamina
33 Crit Bonus
64 DPS
183.3 Crit Chance
33 Potency
91.6 Haste
Staff
Two-Handed Crushing
Damage
184 - 1,043
(306.72 Rating)
Damage Type: Disease
Delay
4.0 seconds
Level
98
All Mages, All Priests
Adornment Slots:
White, Purple, Purple, Cyan
HEIRLOOM ATTUNEABLE
Tormenting Conversion IV (Grandmaster)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
232
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
85
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 11.3 seconds.
• Decreases Threat to target by 9,149 instantly and Decreases Threat by 9,131 every 2.2 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 33.7 seconds and duration is reduced to 3.7 seconds.
• Resistibility increases against targets higher than level 104.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 104.
Challenge VI (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the monk.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
95
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
76
Monk
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 5,793 - 6,938
Rising Dragon V (Grandmaster)
A flying kick attack that deals additional heat damage over time on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
76
Monk
Effects:
• Inflicts 127 - 211 melee damage on target
• Inflicts 127 - 212 heat damage on target every 4 seconds.
Aspect of Darkness VII (Grandmaster)
An augmentation that increases the power pool and noxious resistance for the warlock's group.
"Revel in the darkness! Hold the night close to your heart, and shut out the light!" - Lord Grimrot
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
85
Warlock
Effects:
• Increases Max Power of group members (AE) by 739.7.
• Increases Mitigation of group members (AE) vs noxious damage by 1,228.
Void Contract VII (Grandmaster)
Converts some of the warlock's health into power.
FABLED
Target
Caster
Health
835
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
89
Warlock
Effects:
• Increases power of caster by 4.0 - 4.4% of caster's max power.
• This effect cannot be critically applied.
Armor of Seasons V (Grandmaster)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61
Warden
Effects:
• Increases Max Health of group members (AE) by 710.8.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 589.
• If not fighter
Nature's Pack III (Grandmaster)
Summons a pack of wolves on the warden's target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6058
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
84
Warden
Effects:
• Summons 4 limited pets to aid the caster
Sandstorm IV (Grandmaster)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
83
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 8.6.
• Increases Block Chance of group members (AE) by 16.8%.
• Increases Parry and Deflection of group members (AE) by 22.3.
• Increases Weapon Damage Overcap of group members (AE) by 17.2.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 3,965 - 4,847
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 3,965 - 4,847
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
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Item Discoveries |
Hallann was first to discover 3,313 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).