Devouring Mist III (Grandmaster)
Siphons armor mitigation on the target and surrounding encounter members within the area of effect. For each affected target, the shadowknight's armor mitigation is increased.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
162
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
80
Shadowknight
Effects:
• Applies Devouring Mist. Lasts for 1 minute 12 seconds.
• Increases Mitigation of caster vs physical damage by 403.
• Decreases Combat Mitigation of target encounter by 4.1.
• Decreases Mitigation of target encounter vs physical damage by 2,304.
Unholy Blessing VI (Grandmaster)
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
199
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Level
79
Shadowknight
Effects:
• When damaged this spell will cast Voracious Soul on target's attacker.
• Inflicts 177 - 217 disease damage on target.
• Heals caster for 389 - 475.
• Grants a total of 5 triggers of the spell.
Involuntary Gift V (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
85
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 158 levels of physical hostile effects on target
• Heals targets in Area of Effect for 398 - 486.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Manatap IV (Grandmaster)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
135
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
74
Illusionist
Effects:
• Decreases power of target encounter by 97 instantly and every 4 seconds.
• Increases power of group members (AE) by 68 instantly and every 4 seconds.
Entrance VII (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
211
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
45 seconds
Resistability
24.0% Easier
Level
77
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 2 minutes 15 seconds and duration is reduced to 15.0 seconds.
• Resistibility increases against targets higher than level 96.
Assault VII (Grandmaster)
A melee attack that strikes nearby enemies surrounding the guardian.
FABLED
Target
Caster
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
85
Guardian
Effects:
• Inflicts 602 - 1,004 melee damage on targets in Area of Effect
Concussion VI (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
83
Guardian
Effects:
• Inflicts 348 - 580 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 41.8.
Peel (Grandmaster)
Peel distracts an enemy that doesn't already hate you the most, and forces you to become their target. Peel slowly increases hate with that enemy and applies additional hate when the spell terminates.
FABLED
Target
Enemy
Range
Up to 50.0 meters
Power
67
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
10 seconds
Level
80
Monk
Effects:
• Applies Wane on termination. Lasts for 20.0 seconds.
• Increases Threat to target by 8,864 - 10,692 instantly and by 5,863 - 7,023 every 4 seconds thereafter
• Decreases Combat Mitigation of target by 1.6.
• Forces target to change their selected target to caster instantly and every 2 seconds.
• Increases threat priority of target by 4 positions
• Increases Threat to target by 15,594 - 18,917 instantly and by 9,967 - 12,039 every 2 seconds thereafter
• Decreases Combat Mitigation of target by 1.6.
• Prevents target from changing targets
• Must be not at the top of the hate list of your current target.
Silent Palm II (Grandmaster)
A powerful attack that stifles the target for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
70
Monk
Effects:
• Inflicts 338 - 563 melee damage on target
• Stifles target
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 89.
Siphon Strike VI (Grandmaster)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
77
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 778 - 1,296 disease damage on target.
• Heals caster for 3.3 - 4.0% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 226 - 377 disease damage on target
Fiery Annihilation VI (Grandmaster)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
59
Conjuror
Effects:
• Inflicts 368 heat damage on target.
• Inflicts 82 heat damage on target every 4 seconds.
Abomination VII (Grandmaster)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
86
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 73.2.
• Decreases Max Health of target by 1.0%.
Head Shot V (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
78
Assassin
Effects:
• Inflicts 1,354 - 2,256 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Paralyzing Strike IV (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
73
Assassin
Effects:
• Inflicts 959 - 1,599 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 92.
Crippling Strike III (Grandmaster)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
72
Assassin
Effects:
• Inflicts 940 - 1,567 melee damage on target
• Decreases Defense of target by 54.9.
• Must be flanking or behind
Apply Poison II (Grandmaster)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
72
Assassin
Effects:
• On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 353 poison damage on target instantly and every 4 seconds.
• If profession other than Predator
• If profession other than Rogue
Caltrops VI (Grandmaster)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 68.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.5.
• Decreases Mitigation of target vs noxious damage by 2,772.
Overpower VII (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
81
Guardian
Effects:
• Inflicts 307 - 511 melee damage on target
Hold the Line VII (Grandmaster)
Grants a chance to increase hate with any opponent that damages the guardian.
FABLED
Target
Caster
Power
109
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
81
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 1,480
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 1,480
Lockdown VI (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
24.0% Easier
Level
73
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 92.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 92.
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Item Discoveries |
Hallann was first to discover 3,306 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).