Savage Assault II (Grandmaster)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
FABLED
Target
Caster
Power
190
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
70
Bruiser
Effects:
• Inflicts 195 - 586 melee damage on targets in Area of Effect
• Inflicts 195 - 586 melee damage on targets in Area of Effect
• Inflicts 195 - 586 melee damage on targets in Area of Effect
• Inflicts 195 - 586 melee damage on targets in Area of Effect
Sucker Punch IV (Grandmaster)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 639 - 1,919 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 92.
Pummel VI (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
71
Bruiser
Effects:
• Inflicts 187 - 562 melee damage on target
Eye Gouge IV (Grandmaster)
An extra attack that decreases the target's accuracy on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
70
Bruiser
Effects:
• Inflicts 338 - 1,015 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 52.9.
Beatdown VI (Grandmaster)
A melee attack that strikes nearby enemies surrounding the bruiser.
FABLED
Target
Caster
Power
152
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
75
Bruiser
Effects:
• Inflicts 415 - 692 melee damage on targets in Area of Effect
Smoldering Fists V (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
63
Bruiser
Effects:
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.9.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 47.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 299 - 498 heat damage on target.
Shoulder Charge III (Grandmaster)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
41
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 96 - 289 melee damage on target
Uppercut II (Grandmaster)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
44
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 211 - 635 melee damage on target
Refusal of Atonement III (Grandmaster)
Inflicts massive divine damage to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
161
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
35.4% Easier
Level
68
Paladin
Effects:
• Inflicts 927 - 1,544 divine damage on target.
Divine Vengeance V (Grandmaster)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
67
Paladin
Effects:
• Applies Divine Vengeance. Lasts for 2.0 seconds.
• Inflicts 375 - 625 divine damage on target.
• Inflicts 321 - 536 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Inflicts 160 - 267 divine damage on target
Heroic Dash V (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
69
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 138 - 231 divine damage on target
• Increases Threat to target by 7,143
Blaze Kick V (Grandmaster)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
67
Bruiser
Effects:
• Inflicts 321 - 535 melee damage on target
• Inflicts 139 heat damage on target every 6 seconds.
• Inflicts 610 heat damage on target every 6 seconds.
Sucker Punch (Grandmaster)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
32
Bruiser
Effects:
• Inflicts 234 - 702 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 51.
Grave Sacrament II (Grandmaster)
Increases the hatred of the shadowknight to targets in the area of effect.
FABLED
Target
Caster
Power
56
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
40
Shadowknight
Effects:
• Increases threat priority of targets in Area of Effect by 2 positions
• Increases Threat to targets in Area of Effect by 7,635 - 9,190 instantly and by 7,607 - 9,155 every 4 seconds thereafter
• Inflicts 448 - 672 disease damage on targets in Area of Effect.
• Inflicts 224 - 336 disease damage on targets in Area of Effect every 4 seconds.
Slurred Insult VI (Grandmaster)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
59
Bruiser
Effects:
• Increases Threat to target by 5,405 - 6,464
Merciless Stomp IV (Grandmaster)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
52
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 314 - 524 crushing damage on target
Brutality IV (Grandmaster)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
51
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 46.8.
• Adds 1.7% to base avoidance.
• Improves the base amount of taunts by 16.8%.
• Improves the base amount of spells by 1.6%.
• Improves the base amount of combat arts by 5.25%.
Blessing of the Paladin V (Grandmaster)
Increases the paladin's stamina, spell resistance, and strength.
FABLED
Target
Caster
Power
156
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
77
Paladin
Effects:
• Increases STR of caster by 79.0.
• Increases STA of caster by 467.9.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,064.
Knockout Combination (Grandmaster)
For a short duration, any combat arts that the bruiser successfully lands will shove their target, causing additional damage with a chance at briefly knocking them down.
FABLED
Target
Caster
Power
177
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
65
Bruiser
Effects:
• When a combat art is used this spell will cast Shove on target of combat art. Lasts for 1.0 second.
• Inflicts 137 - 413 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 84.
Consecrate (Grandmaster)
An aura surrounds the paladin, continuously dealing divine damage to all nearby enemies until the spell expires.
FABLED
Target
Caster
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
55
Paladin
Effects:
• Applies Consecration instantly and every 3 seconds.
• Inflicts 152 - 186 divine damage on targets in Area of Effect.
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Item Discoveries |
Garnetfyre was first to discover 45 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).