Slurred Insult VIII (Grandmaster)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
68
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
82
Bruiser
Effects:
• Increases Threat to target by 8,420 - 10,149
Meteor Fist VII (Grandmaster)
A high damage melee attack that costs the bruiser's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
201
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
24.0% Easier
Level
83
Bruiser
Effects:
• Inflicts 798 - 1,330 heat damage on target
Sucker Punch V (Grandmaster)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
167
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
83
Bruiser
Effects:
• Inflicts 773 - 2,321 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 102.
Beatdown VII (Grandmaster)
A melee attack that strikes nearby enemies surrounding the bruiser.
FABLED
Target
Caster
Power
171
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
85
Bruiser
Effects:
• Inflicts 501 - 836 melee damage on targets in Area of Effect
Intimidate VI (Grandmaster)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
117
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
11.3 seconds
Resistability
8.8% Easier
Level
87
Bruiser
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 33.7 seconds and duration is reduced to 3.7 seconds.
• Resistibility increases against targets higher than level 106.
Pummel VII (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
81
Bruiser
Effects:
• Inflicts 227 - 681 melee damage on target
Bodyguard VI (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 36.6.
• Decreases Slashing, Piercing and Crushing of caster by 21.8.
• Increases Aggression of caster by 27.5.
• Increases Defense and Deflection of caster by 36.6.
• Increases Mitigation of caster vs noxious damage by 2,540.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Brutality VI (Grandmaster)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 72.4.
• Adds 1.7% to base avoidance.
• Improves the base amount of taunts by 16.8%.
• Improves the base amount of spells by 1.6%.
• Improves the base amount of combat arts by 5.25%.
Sonic Punch III (Grandmaster)
Teleporting attack that interrupts the target. You must be at range to use this attack.
FABLED
Target
Enemy
Range
10.0 - 35.0 meters
Power
152
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
84
Bruiser
Effects:
• Interrupts target
• Inflicts 887 - 1,478 melee damage on target
Clarion VIII (Grandmaster)
Increases the target's hate towards the paladin, with increasing hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
68
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
43.0% Easier
Level
82
Paladin
Effects:
• Increases Threat to target by 6,475 - 7,771 instantly and by 1,804 - 2,063 every 2 seconds thereafter
Eye Gouge V (Grandmaster)
An extra attack that decreases the target's accuracy on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
162
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
80
Bruiser
Effects:
• Inflicts 410 - 1,231 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 63.0.
Lightning Fists V (Grandmaster)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
FABLED
Target
Caster
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
71
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 154 magic damage on target.
• Grants a total of 5 triggers of the spell.
Meteor Fist VI (Grandmaster)
A high damage melee attack that costs the bruiser's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
178
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
24.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 659 - 1,099 heat damage on target
Roundhouse VI (Grandmaster)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
74
Bruiser
Effects:
• Inflicts 195 - 587 crushing damage on target
Pummel VI (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
71
Bruiser
Effects:
• Inflicts 187 - 562 melee damage on target
Eye Gouge IV (Grandmaster)
An extra attack that decreases the target's accuracy on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
70
Bruiser
Effects:
• Inflicts 338 - 1,015 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 52.9.
Abuse VII (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
107
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
86
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 6,929 - 8,327
Sonic Punch II (Grandmaster)
Teleporting attack that interrupts the target. You must be at range to use this attack.
FABLED
Target
Enemy
Range
10.0 - 35.0 meters
Power
135
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
74
Bruiser
Effects:
• Interrupts target
• Inflicts 734 - 1,223 melee damage on target
Bruising Spirit VI (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
88
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 1,128.
Indomitable Will VII (Grandmaster)
Dispels hostile mental effects. This ability can be used while stifled or stunned.
FABLED
Target
Caster
Power
179
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
89
Bruiser
Effects:
• Dispels 165 levels of physical and arcane hostile effects on caster
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Item Discoveries |
Schyler was first to discover 30 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).