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November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
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Fashioned Penumbra Vambrace of Enlightenment
FABLED
1,393 Primary Attributes
2,770 Stamina
62,561 Power
314,420 Health
289.7 DPS
200 Resolve
64.6 AE Auto
3105 Potency
38.4 Max Health
147 Overcap Crit Bonus
Plate Armor (Forearms)

Mitigation
1,017

Level
120

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
NO-TRADE  INFUSABLE  

Word of Redemption X (Ancient)
Heals all allies near the templar.
MYTHICAL
Target
Group (AE)
Power
5753
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
120

Templar
Effects:
  Heals group members (AE) for 3,371 - 4,121.
HEIRLOOM  NO-VALUE  

Expert's Dalnir's Tempered Greaves
FABLED
792 Primary Attributes
2,606 Stamina
6,300 Power
47,250 Health
199.4 Crit Bonus
191.5 DPS
18 AE Auto
201.9 Potency
24.1 Max Health
15 Resolve
Plate Armor (Legs)

Mitigation
930

Level
100

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Ascending Mist Vambraces
FABLED
610 Primary Attributes
1,832 Stamina
3,645 Power
18,228 Health
176.1 Crit Bonus
51.8 Casting Speed
194.3 Potency
14 Resolve
40.5 Reuse Speed
7,668 Ability Mod
Plate Armor (Shoulders)

Mitigation
922

Level
100

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Glory V (Ancient)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
MYTHICAL
Target
Group Friend
Range
Up to 35.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95

Templar
Effects:
  On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
  Heals group members (AE) for 1,480.

Opulent Cowl of Storms
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1 Crit Chance
1.6 Potency
Cloth Armor (Head)

Mitigation
138

Level
66

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Deceivers Neckguard
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Slots
Neck

Level
40

Adornment Slots:
White, Green
ATTUNEABLE  

Sacrificial Sabre
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Rapier

One-Handed Slashing

Damage
29 - 162
(31.68 Rating)
Delay
6.0 seconds
Level
40

All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE  

Bangle of the Unforeseen
TREASURED
19 Primary Attributes
19 Stamina
225 Resistances
7 Combat Skills
2.2 DPS
0.2 Crit Chance
0.5 Potency
Slots
Wrist

Level
50

Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Theorems (Master)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
21.0% Easier
Level
32

Illusionist
Effects:
  When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
  Inflicts 258 - 316 mental damage on target.
  Grants a total of 3 triggers of the spell.
Saleen
120 Templar
Item Discoveries
Saleen was first to discover 10 items* on their server**.
Item Discovery Date
Fashioned Penumbra Vambrace of Enlightenment2020-11-07 03:51:12 AM
Word of Redemption X (Ancient)2020-04-14 08:08:23 PM
Expert's Dalnir's Tempered Greaves2017-03-18 04:22:14 AM
Ascending Mist Vambraces2017-01-08 01:51:14 AM
Glory V (Ancient)2016-02-05 03:15:10 AM
Opulent Cowl of Storms2007-11-17 04:03:32 PM
Deceivers Neckguard2005-09-11 11:09:06 PM
Sacrificial Sabre2005-09-06 01:34:32 AM
Bangle of the Unforeseen2005-09-11 10:35:01 PM
Theorems (Master)2005-03-14 07:25:10 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).