Intrepid Soul Spaulders
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
3.4 Multi Attack
Plate Armor (Shoulders)
Mitigation
477
Level
70
Paladin
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Divine Inspiration V (Master)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
FABLED
Target
Group (AE)
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 148 - 246 divine damage on target.
• Inflicts 148 - 246 divine damage on target.
• If target is undead
Castigate (Adept)
Cleanses most hostile spell and physical debuffs on the Paladin. Enemies surrounding the Paladin are struck by divine damage, and the amount of damage is increased for each hostile spell removed.
TREASURED
Target
Caster
Power
221
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
65
Paladin
Effects:
• Applies Castigate.
• Inflicts 369 - 615 divine damage on targets in Area of Effect.
• Dispels 87 levels of any hostile effects on caster
• Casts Castigate for each successful Dispel.
• Inflicts 369 - 615 divine damage on targets in Area of Effect.
Middling Horrendous Atrophy
MASTERCRAFTED LEGENDARY
Charges
5/5
Casting
4 seconds
Duration
5 days
Recast
2 seconds
Level
50
Assassin, Brigand, Ranger, Swashbuckler
Effects:
Middling Horrendous Atrophy
Applies Middling Horrendous Atrophy when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Sluggish Poison on target of attack. Lasts for 1 minute 12 seconds. Triggers about 3.0 times per minute.
• Decreases Haste of target by 27.1.
• Cannot be modified except by direct means
• Grants a total of 30 triggers of the spell.
• Only affects targets level 50 and above
Horrendous Atrophy
MASTERCRAFTED LEGENDARY
Charges
6/6
Casting
4 seconds
Duration
5 days
Recast
2 seconds
Level
50
Assassin, Brigand, Ranger, Swashbuckler
Effects:
Horrendous Atrophy
Applies Horrendous Atrophy when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Sluggish Poison on target of attack. Lasts for 1 minute 12 seconds. Triggers about 3.0 times per minute.
• Decreases Haste of target by 27.1.
• Cannot be modified except by direct means
• Grants a total of 30 triggers of the spell.
• Only affects targets level 50 and above
Clouded Azhar's Solvent of Life
MASTERCRAFTED LEGENDARY
Charges
5/5
Casting
3 seconds
Duration
2 hours 30 minutes
Recast
15 seconds
Level
50
Effects:
Clouded Azhar's Solvent of Life
Applies Clouded Azhar's Solvent of Life when Activated. Lasts for 15 minutes.
• Increases Max Health of caster by 332.8.
• Increases Max Health of caster by 332.8.
• Only affects targets level 50 and above
Tranquil Vision IV (Apprentice)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
60
Monk
Effects:
• Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Deflection of caster by 9.0.
Stunning Roar III (Apprentice)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
147
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
60
Berserker
Effects:
• Inflicts 223 - 372 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 79.
Shrug Off IV (Apprentice)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Bruiser
Effects:
• Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 0.9% to base avoidance.
Resolute Faith IV (Apprentice)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Paladin
Effects:
• Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Defense of caster by 9.0.
Wrath Stance V (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60
Paladin
Effects:
• Increases STR of caster by 94.0.
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.0.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 27.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Plant III (Apprentice)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
HANDCRAFTED
Target
Caster
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
5.1 seconds
Level
60
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 1,767
• Prevents targets in Area of Effect from changing targets
Dark Blade V (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60
Shadowknight
Effects:
• Increases STR of caster by 141.0.
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.0.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 27.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Sucker Punch III (Apprentice)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
60
Bruiser
Effects:
• Inflicts 298 - 894 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 79.
Reckless Aide IV (Apprentice)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Berserker
Effects:
• Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 0.9% to base avoidance.
Clarion VI (Apprentice)
Increases the target's hate towards the paladin, with increasing hate over time.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
34.0% Easier
Level
59
Paladin
Effects:
• Increases Threat to target by 2,767 - 3,240 instantly and by 742 - 907 every 2 seconds thereafter
Concussion IV (Apprentice)
A melee attack that deals crushing damage and reduces target's casting skills.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
59
Guardian
Effects:
• Inflicts 131 - 219 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 17.7.
Uppercut III (Apprentice)
Launches a punch attack that knocks down the target on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
58
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 178 - 536 melee damage on target
Clouded Restorative Tonic
UNCOMMON
Charges
5/5
Duration
5 minutes
Recast
2 minutes 45 seconds
Level
50
Effects:
Clouded Restorative Tonic
Applies Clouded Restorative Tonic when Activated. Lasts for 30.0 seconds.
• Heals caster for 150.
• Heals caster for 75 every 3 seconds.
• Only affects targets level 50 and above
Restorative Tonic
UNCOMMON
Charges
6/6
Duration
5 minutes
Recast
2 minutes 45 seconds
Level
50
Effects:
Restorative Tonic
Applies Restorative Tonic when Activated. Lasts for 30.0 seconds.
• Heals caster for 150.
• Heals caster for 75 every 3 seconds.
• Only affects targets level 50 and above
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Item Discoveries |
Ajeeje was first to discover 43 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).