You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
We've upgraded!
EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!

Haze II (Grandmaster)
Impairment that decreases target's attack speed and offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
15
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
10

Mystic
Effects:
  Decreases Haste of target by 18.5.
  Decreases Crushing, Slashing and Piercing of target by 2.5.

Ball of Fire V (Ancient)
Launches a ball of fire towards the enemy, dealing instant heat damage.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
351
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
37.9% Easier
Level
77

Wizard
Effects:
  Inflicts 2,072 - 3,849 heat damage on target.

Fragment of the Void
This looks as if it could be used in special crafting recipes.
HANDCRAFTED
Creates Items:
Compressed Disease Essence
Compressed Divine Essence
Compressed Flame Essence
Compressed Frost Essence
Compressed Mental Essence
Compressed Venom Essence
Compressed Void Essence
Essence of the Void
NO-VALUE  

Spirits (Grandmaster)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
FABLED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
13

Mystic
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 2,183
  Decreases Combat Mitigation of targets in Area of Effect by 0.2.
  Mesmerizes targets in Area of Effect
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.

Plague II (Grandmaster)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
11

Mystic
Effects:
  Inflicts 23 disease damage on target instantly and every 4 seconds.
  Inflicts 23 disease damage on target instantly and every 4 seconds.
  If target is nightblood
  Inflicts 23 disease damage on target instantly and every 4 seconds.
  If target is shadowed folk

Ritual Healing II (Grandmaster)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
59
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
10

Mystic
Effects:
  Heals target for 225 - 274.
  Increases Max Health of target by 26.9.

Runic Armor II (Grandmaster)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19

Mystic
Effects:
  Wards group members (AE) against 32 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 187.
  If not fighter
Arukee
100 Wizard
Item Discoveries
Arukee was first to discover 7 items* on their server**.
Item Discovery Date
Haze II (Grandmaster)2015-06-28 04:40:18 PM
Ball of Fire V (Ancient)2015-09-27 06:09:14 PM
Fragment of the Void2014-11-23 11:02:22 AM
Spirits (Grandmaster)2015-06-28 04:43:21 PM
Plague II (Grandmaster)2015-06-28 04:42:21 PM
Ritual Healing II (Grandmaster)2015-06-28 04:41:18 PM
Runic Armor II (Grandmaster)2015-06-28 04:46:47 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).