Night Strike VII (Adept)
A stealth attack that deals great damage and decreases target's intelligence.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
75
Troubador
Effects:
• Inflicts 653 - 1,088 melee damage on target
• Decreases INT of target by 108.9.
• You must be sneaking to use this ability.
Chaos Anthem IV (Adept)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
73
Troubador
Effects:
• Inflicts 114 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 70.0.
Sandra's Deafening Strike VII (Adept)
A quick attack that deals mental damage and absorbs some power from the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
71
Troubador
Effects:
• Inflicts 219 - 366 mental damage on target
• Decreases power of target by 205 - 341.
• Increases power of caster by 124 - 207.
Bria's Entrancing Sonnet V (Adept)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
TREASURED
Target
Enemy
Range
Up to 20.0 meters
Power
75
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
54 seconds
Resistability
5.6% Harder
Level
74
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 88 and below
• Does not affect Epic targets
Allegretto V (Adept)
Increases the attack speed of the troubador's group.
TREASURED
Target
Group (AE)
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
70
Troubador
Effects:
• Increases Haste of group members (AE) by 20.4.
Breathtaking Bellow III (Adept)
Interrupts target encounter in the area surrounding the target of the spell and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time. Upgrades of this spell increase the chance to knockdown the targets.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.2 seconds
Level
68
Troubador
Effects:
• Interrupts target encounter
• Throws target back
• Inflicts 105 - 175 mental damage on target encounter.
• Blurs vision of target encounter.
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 6.6 seconds and duration is reduced to 0.7 seconds.
Vexing Verses V (Adept)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
64
Troubador
Effects:
• Inflicts 65 - 109 magic damage on target.
• Decreases Combat Mitigation of target by 0.7.
• Decreases Casting Speed of target by 24.0%.
• Decreases Defense of target by 23.0.
• Target will lose 28% more power when power is consumed.
• 28% of target's power consumed will also be drained from target's health.
Night Strike VI (Adept)
A stealth attack that deals great damage and decreases target's intelligence.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
63
Troubador
Effects:
• Inflicts 521 - 868 melee damage on target
• Decreases INT of target by 88.9.
• You must be sneaking to use this ability.
Depressing Chant V (Adept)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
65
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 48.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.9.
• Decreases Mitigation of target vs arcane damage by 1,560.
Arcane Symphony IV (Adept)
Increases arcane resistance of all the troubador's allies.
TREASURED
Range
Up to 10.0 meters
Power
126
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
62
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 1,042.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 1,042.
Dancing Blade V (Adept)
An attack made from the side that deals moderate damage and lowers their spell resistances.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
61
Troubador
Effects:
• Inflicts 273 - 456 melee damage on target
• Decreases Combat Mitigation of target by 1.6.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 476.
• Must be flanking or behind
Bria's Entrancing Sonnet IV (Adept)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
TREASURED
Target
Enemy
Range
Up to 20.0 meters
Power
63
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
42 seconds
Resistability
5.6% Harder
Level
62
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 76 and below
• Does not affect Epic targets
Painful Lamentations (Adept)
Does a medium amount of mental damage to the target encounter and interrupts them.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
48
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
15
Troubador
Effects:
• Interrupts target encounter
• Inflicts 83 - 139 mental damage on target encounter.
Singing Shot (Adept)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16
Troubador
Effects:
• Inflicts 33 - 55 mental damage on target
• Inflicts 33 - 55 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Depressing Chant (Adept)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 37.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs arcane damage by 262.
Dancing Blade II (Adept)
An attack made from the side that deals moderate damage and lowers their spell resistances.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
19
Troubador
Effects:
• Inflicts 69 - 116 melee damage on target
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 151.
• Must be flanking or behind
Raxxyl's Rousing Tune II (Adept)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
TREASURED
Target
Group (AE)
Power
24
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
10
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 10.8.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 43.
Daelis' Dance of Blades (Adept)
Increases the agility and base avoidance, and resistances of the troubador. Additionally, this grants a chance at dealing mental damage to anyone that attacks the troubador.
TREASURED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
900 seconds
Level
13
Troubador
Effects:
• Increases AGI of caster by 33.3.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 47.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 243.
• When damaged this spell has a 20% chance to cast Song Barrier on target's attacker.
• Inflicts 24 - 40 mental damage on target.
Perfect Shrill II (Adept)
Does a moderate amount of mental damage to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
12
Troubador
Effects:
• Inflicts 112 - 186 mental damage on target.
Song of Magic II (Adept)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
TREASURED
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 6.1.
• Increases Focus of group members (AE) by 12.2.
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Item Discoveries |
Voxmule was first to discover 130 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).