Rebuke (Master)
Impairment that reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
21.0% Easier
Level
10
Inquisitor, Templar
Effects:
• Decreases Mitigation of target vs physical damage by 192.
Divine Strike (Master)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
32.8% Easier
Level
3
Templar
Effects:
• Inflicts 17 - 21 divine damage on target.
• Inflicts 17 - 21 divine damage on target.
• If target is undead
Radiant Strike (Master)
Deals instant divine damage to the target. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
32.8% Easier
Level
11
Inquisitor, Templar
Effects:
• Inflicts 66 - 80 divine damage on target.
• Inflicts 66 - 80 divine damage on target.
• If target is undead
Bestowal of Vitae (Master)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
12
Inquisitor, Templar
Effects:
• When any damage is received this spell will cast Vitae on target.
• Heals target for 60 - 74.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Soothing Sermon (Master)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
87
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
14
Inquisitor, Templar
Effects:
• When any damage is received this spell will cast Vitae on target.
• Heals target for 71 - 86.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Meliorate IV (Master)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
22
Templar
Effects:
• Heals target for 303 - 371.
Greater Smite (Master)
Deals instant divine damage to target enemy and dazes them, preventing them from auto attacking in combat for a short duration as long as they don't receive additional damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
3 seconds
Resistability
32.8% Easier
Level
17
Inquisitor, Templar
Effects:
• Inflicts 75 - 92 divine damage on target.
• Dazes target
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 36.
Healing (Master)
Instantly heals some of target ally's health.
"They pray for peace, but we'd rather have healing." - an unknown soldier
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Level
8
All Priests
Effects:
• Heals target for 173 - 211.
Improved Arch Healing (Master)
Replenishes a large amount of target ally's health.
"At least you have your health!" - a cheery departed spirit
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
50
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
9
All Priests
Effects:
• Heals target for 162 - 198.
Courage (Master)
A group augmentation which increases stamina and physical resistance of the priest's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
5
All Priests
Effects:
• Increases STA of group members (AE) by 11.2.
• Increases Mitigation of group members (AE) vs physical damage by 108.
Daring (Master)
A group augmentation which increases stamina and physical resistance of the cleric's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
19
Inquisitor, Templar
Effects:
• Increases STA of group members (AE) by 24.5.
• Increases Mitigation of group members (AE) vs physical damage by 233.
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Item Discoveries |
Potatohealguy was first to discover 11 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).