Unswerving Hammer IV (Grandmaster)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
FABLED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
98
Templar
Effects:
Armored VII (Ancient)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
MYTHICAL
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
82
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 3.0% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 25.8.
• Increases Aggression of caster by 39.4.
• Increases Defense and Parry of caster by 63.0.
• Increases Mitigation of caster vs noxious and arcane damage by 386.
• Increases Mitigation of caster vs elemental damage by 3,863.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Harmony VIII (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
99
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 28,643
• Decreases Combat Mitigation of targets in Area of Effect by 2.5.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Draconic Knowledge: Sceptre Of The Draconic Oracle
TREASURED
Level
90
All Crafters
Recipes:
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Item Discoveries |
Ixsiel was first to discover 4 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).