Healing Arrow V (Adept)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
171
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
41
Channeler
Effects:
• Applies Healing Arrow. Lasts for 8.0 seconds.
• Heals targets in Area of Effect for 580 - 709.
• Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
• Inflicts 41 - 68 ranged damage on target
• Requires bow or aim
Shield of Blackwood III (Adept)
Reduces the threat of nearby enemies towards the channeler. The enemies are interrupted while the channeler gains increased dodge chance and becomes immune to indirect area of effect abilities for a short duration.
TREASURED
Target
Caster
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
33
Channeler
Effects:
• Applies Blackwood Shroud. Lasts for 3.0 seconds.
• Group members (AE) will Dodge 100.0% of incoming attacks.
• Prevents AOE (except when direct)
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 4,387
Ancient Symbol of the Gambler
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
76
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ancient Collar of Grace
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Shoulders)
Mitigation
159
Level
76
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Emperor's Pantaloons of Light
TREASURED
30 Primary Attributes
213 Resistances
Cloth Armor (Legs)
Mitigation
145
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Overking's Breastplate of the Guardian
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2 Combat Power Regen
2.4 Haste
Plate Armor (Chest)
Mitigation
431
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Symbol of the Sun
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
66
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Chains of Torment VI (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
12.0% Easier
Level
73
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 19.4%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 92.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
• Resistibility increases against targets higher than level 92.
Consumption II (Apprentice)
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
Target
Caster's Pet
Power
278
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
76
Necromancer
Effects:
• On any combat or spell hit this spell will cast Consume on target of attack.
• Inflicts 192 disease damage on target.
• Heals caster for 102.
• Heals group members' pets for 102.
Blighted Horde V (Apprentice)
Summons a pack of rotting creatures on the necromancer's victim.
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
77
Necromancer
Effects:
• Summons 3 limited pets to aid the caster
Pandemic VII (Apprentice)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
208
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
76
Necromancer
Effects:
• Inflicts 86 - 105 disease damage on target encounter instantly and every 3 seconds.
Grasping Bones V (Apprentice)
Briefly stuns the necromancer's target.
Target
Enemy
Range
Up to 25.0 meters
Power
198
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5.3 seconds
Resistability
5.6% Harder
Level
72
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.9 seconds and duration is reduced to 1.8 seconds.
• Resistibility increases against targets higher than level 91.
Rending IV (Apprentice)
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
78
Necromancer
Effects:
• Applies Rending to qualifying pets.
• On any combat or spell hit this spell may cast Berserk on caster. Lasts for 10.0 seconds. Triggers about 4.0 times per minute.
• Increases Haste of target by 19.2.
• Increases DPS of target by 19.2.
• When damaged this spell has a 50% chance to cast Berserk on caster. Lasts for 10.0 seconds.
• Increases Haste of target by 19.2.
• Increases DPS of target by 19.2.
• On a kill this spell will cast Berserk on caster. Lasts for 10.0 seconds.
• Increases Haste of target by 19.2.
• Increases DPS of target by 19.2.
Nightshade IV (Apprentice)
Summons a shadowy bard to serve the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
73
Necromancer
Effects:
• Summons a pet nightshade
Siphoning of Souls II (Apprentice)
Reduces strength and intelligence of the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer.
Target
Enemy
Range
Up to 20.0 meters
Power
97
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
72
Necromancer
Effects:
• Decreases STR and INT of target by 54.3.
• When the target of this spell dies, the necromancer draws a random soul spell from the enemy. The soul spell can be used three times.
Teachings of the Underworld VI (Apprentice)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Necromancer
Effects:
• Increases STA and INT of group members (AE) by 61.7.
• Increases Ability Mod of group members (AE) by 337.8.
Vampire Bats IV (Apprentice)
Deals piercing damage over time to target enemy and decreases their defense.
Target
Enemy
Range
Up to 35.0 meters
Power
195
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
71
Conjuror, Necromancer
Effects:
• Inflicts 76 - 115 piercing damage on target instantly and every 4 seconds.
• Decreases Defense of target by 20.3.
Overking's Robe of Mirrors
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2 Combat Power Regen
1.4 Flurry
Cloth Armor (Chest)
Mitigation
149
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Emperor's Cowl of the Tree
TREASURED
30 Primary Attributes
213 Resistances
Cloth Armor (Head)
Mitigation
135
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Elgaron was first to discover 19 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).