Taleweaver's Bracers
FABLED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
10.3 DPS
2.4 Crit Chance
3.7 Potency
98 Ability Mod
Chain Armor (Forearms)
Mitigation
365
Level
78
Dirge, Troubador
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Taleweaver's Mantle
FABLED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2.4 Crit Chance
3.7 Potency
2.5 Reuse Speed
98 Ability Mod
Chain Armor (Shoulders)
Mitigation
365
Level
78
Dirge, Troubador
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Overking's Amulet of Grace
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.1 Crit Chance
1.7 Potency
Slots
Neck
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Overking's Bow of Concentration
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.1 Crit Chance
1.7 Potency
Bow
Ranged
Damage
85 - 254
(75.25 Rating)
Delay
4.5 seconds
Range
2 - 35 meters
Level
66
Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Tunic of the Sun
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Leather Armor (Chest)
Mitigation
241
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Righteousness VI (Adept)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
95
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
76
Paladin
Effects:
• Increases Threat to target encounter by 4,320 - 5,138
• Decreases Combat Mitigation of target encounter by 0.8.
• Decreases Mitigation of target encounter vs arcane damage by 990.
Converge (Expert)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
18
Wizard
Effects:
• Causes 3% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 14.
• Increases power of caster by 14.
Incinerate III (Expert)
Deals unresistable heat damage over time to an enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
17
Wizard
Effects:
• Inflicts 16 - 26 heat damage on target instantly and every 2 seconds.
Shackle II (Expert)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
16.0% Easier
Level
19
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Slows target by 52.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 38.
Silence (Apprentice)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
16
Coercer
Effects:
• Inflicts 44 - 54 mental damage on target.
• Inflicts 15 - 18 mental damage on target every 1.3 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 35.
Plague II (Apprentice)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
11
Mystic
Effects:
• Inflicts 14 disease damage on target instantly and every 4 seconds.
• Inflicts 14 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 14 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Shift Mana (Apprentice)
Slowly converts the coercer's health into power over time.
HANDCRAFTED
Target
Caster
Health
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
13
Coercer
Effects:
• Increases power of caster by 7 instantly and every 4 seconds.
Sacred Armor II (Apprentice)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
19
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 4.5%.
• Increases Mitigation of group members (AE) vs physical damage by 111.
• If not fighter
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Item Discoveries |
Snags was first to discover 13 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).