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Student's Ring of Vitality
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
89,100 Resistances
222 Combat Skills
204.5 Crit Bonus
40 Resolve
2458.9 Potency
17.8 Mitigation Increase
34.8 Flurry
68.1 Multi Attack
Slots
Finger

Level
110

Adornment Slots:
White, Green, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Ring of Stamina
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
89,100 Resistances
222 Combat Skills
204.5 Crit Bonus
40 Resolve
2458.9 Potency
17.8 Mitigation Increase
61.8 Haste
17.5 Max Health
Slots
Finger

Level
110

Adornment Slots:
White, Green, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Ring of Intensity
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
89,100 Resistances
222 Combat Skills
204.5 Crit Bonus
40 Resolve
47 DPS
2458.9 Potency
61.8 Haste
17.8 Block Chance
Slots
Finger

Level
110

Adornment Slots:
White, Green, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Ring of Blasting
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
89,100 Resistances
222 Combat Skills
204.5 Crit Bonus
40 Resolve
47 DPS
2458.9 Potency
31.1 Reuse Speed
26,260 Ability Mod
Slots
Finger

Level
110

Adornment Slots:
White, Green, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Necklace of Rage
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
204.5 Crit Bonus
40 Resolve
47 DPS
141.7 Crit Chance
2458.9 Potency
16 Weapon Damage
26,260 Ability Mod
Slots
Neck

Level
110

Adornment Slots:
White, Green, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Necklace of Force
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
204.5 Crit Bonus
40 Resolve
22.8 Casting Speed
141.7 Crit Chance
2458.9 Potency
61.8 Haste
26,260 Ability Mod
Slots
Neck

Level
110

Adornment Slots:
White, Green, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Earring of Force
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
89,100 Resistances
222 Combat Skills
204.5 Crit Bonus
40 Resolve
22.8 Casting Speed
2458.9 Potency
61.8 Haste
26,260 Ability Mod
Slots
Ear

Level
110

Adornment Slots:
White, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Bracelet of Tension
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
89,100 Resistances
222 Combat Skills
204.5 Crit Bonus
40 Resolve
22.8 Casting Speed
2458.9 Potency
17.8 Block Chance
26,260 Ability Mod
Slots
Wrist

Level
110

Adornment Slots:
White, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Bracelet of Celerity
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
89,100 Resistances
222 Combat Skills
204.5 Crit Bonus
40 Resolve
47 DPS
22.8 Casting Speed
2458.9 Potency
61.8 Haste
Slots
Wrist

Level
110

Adornment Slots:
White, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Student's Bauble of Impact
HANDCRAFTED
727 Primary Attributes
990 Stamina
14,278 Power
31,744 Health
204.5 Crit Bonus
40 Resolve
47 DPS
11.4 AE Auto
141.7 Crit Chance
2458.9 Potency
22.8 Casting Speed
Slots
Charm

Level
110

Effects:
Rising Tide
Applies Rising Tide when Activated. Lasts for 10.0 seconds.
  Applies Rising Tide on termination. Lasts for 10.0 seconds.
  Increases Fervor of caster by 18.0.
  Cannot be modified except by direct means
  Decreases Fervor of caster by 15.0.
  Cannot be modified except by direct means
  The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
ATTUNEABLE  NO-VALUE  INFUSABLE  

Searing Shot IX (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
101

Ranger
Effects:
  Inflicts 481 - 802 heat damage on target
  Inflicts 481 - 802 heat damage on target
  Requires bow or aim

Rear Shot IX (Journeyman)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
1170
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
101

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 46.6%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 1,728 - 2,881 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Deadly Shot IX (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
101

Assassin
Effects:
  Inflicts 407 - 679 ranged damage on target
  Inflicts 407 - 679 ranged damage on target
  If weapon equipped in Ranged

Arctic Blast VIII (Journeyman)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
101

Swashbuckler
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 46.6%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 537 - 895 cold damage on target
  Inflicts 537 - 895 cold damage on target
  If weapon equipped in Ranged

Makeshift Arrows VIII (Journeyman)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
101

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 1,520 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Spine Shot VIII (Journeyman)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
1170
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
101

Assassin
Effects:
  Inflicts 1,902 - 3,170 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind
Busku
110 Illusionist
Item Discoveries
Busku was first to discover 16 items* on their server**.
Item Discovery Date
Student's Ring of Vitality2018-11-14 08:28:27 PM
Student's Ring of Stamina2018-11-14 08:29:06 PM
Student's Ring of Intensity2018-11-14 08:29:30 PM
Student's Ring of Blasting2018-11-14 08:30:00 PM
Student's Necklace of Rage2018-11-14 08:30:43 PM
Student's Necklace of Force2018-11-17 06:56:55 PM
Student's Earring of Force2018-11-14 07:56:29 PM
Student's Bracelet of Tension2018-11-17 06:49:00 PM
Student's Bracelet of Celerity2018-11-17 06:51:50 PM
Student's Bauble of Impact2018-11-17 07:09:21 PM
Searing Shot IX (Journeyman)2017-11-30 08:35:46 AM
Rear Shot IX (Journeyman)2017-11-30 08:36:40 AM
Deadly Shot IX (Journeyman)2017-11-30 07:49:11 AM
Arctic Blast VIII (Journeyman)2017-11-30 07:48:04 AM
Makeshift Arrows VIII (Journeyman)2017-11-30 08:38:51 AM
Spine Shot VIII (Journeyman)2017-11-30 08:34:24 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).