Ranger's Blade VI (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
156
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
77
Ranger
Effects:
• Inflicts 915 - 1,526 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Sneak Attack VI (Apprentice)
An attack made from the side that deals moderate damage and stealths the ranger.
Target
Enemy
Range
Up to 10.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
74
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 304 - 507 melee damage on target
• Must be flanking or behind
Hidden Shot V (Apprentice)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
Target
Enemy
Range
2.0 - 25.0 meters
Power
210
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
78
Ranger
Effects:
• Inflicts 1,194 - 1,990 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
Thorny Trap II (Apprentice)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
Target
Caster
Power
97
Casting
5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
180 seconds
Level
72
Ranger
Effects:
Snaring Shot III (Apprentice)
A ranged attack that slows target's movement on a successful hit. A bow is required.
Target
Enemy
Range
2.0 - 25.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
72
Ranger
Effects:
• Inflicts 192 - 321 ranged damage on target
• Slows target by 38.8%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Searing Shot VI (Apprentice)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
71
Ranger
Effects:
• Inflicts 169 - 282 heat damage on target
• Inflicts 169 - 282 heat damage on target
• Requires bow or aim
Hawk Attack II (Apprentice)
Calls a hawk to assist the ranger's group. All non-fighters in the ranger's group have some of their hate siphoned towards the hawk.
Target
Caster
Power
21960
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
19 seconds
Level
78
Ranger
Effects:
• Summons a pet attack hawk
Natural Selection V (Apprentice)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
222
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
73
Ranger
Effects:
• Inflicts 542 - 904 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Arrow Rip IV (Apprentice)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
Target
Enemy
Range
Up to 10.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
72
Ranger
Effects:
• Inflicts 292 - 487 melee damage on target
• Returns the last arrow used to the ranger.
Immobilizing Lunge VI (Apprentice)
Deals damage and roots the target in place for a very short duration.
Target
Enemy
Range
Up to 10.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
79
Ranger
Effects:
• Inflicts 278 - 463 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 98.
Crude Forged Blackened Iron Chainmail Coat
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Chain Armor (Chest)
Mitigation
54
Level
12
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Shaped Forged Feysteel Vanguard Gauntlets
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Hands)
Mitigation
195
Level
32
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Forged Steel Chainmail Boots
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Feet)
Mitigation
92
Level
22
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Forged Steel Chainmail Leggings
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Legs)
Mitigation
99
Level
22
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Diangelo was first to discover 14 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).