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Swashbuckler's Mail
Chain Armor (Chest)

Mitigation
9

Level
1

Swashbuckler
Adornment Slots:
White
LORE  NO-TRADE  NO-VALUE  

Swashbuckler's Footguards
Chain Armor (Feet)

Mitigation
8

Level
1

Swashbuckler
Adornment Slots:
White
LORE  NO-TRADE  NO-VALUE  

Swashbuckler's Leg Guards
Chain Armor (Legs)

Mitigation
9

Level
1

Swashbuckler
Adornment Slots:
White
LORE  NO-TRADE  NO-VALUE  

Swashbuckler's Stiletto
Dagger

One-Handed Piercing

Damage
2 - 6
(1.92 Rating)
Delay
4.0 seconds
Level
1

Swashbuckler
Adornment Slots:
White
NO-TRADE  NO-VALUE  

Songster's Luck II (Journeyman)
Increases the combat skills of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17

Dirge
Effects:
  Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 5.6.

Jael's Dreadful Deprivation (Journeyman)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16

Dirge
Effects:
  Inflicts 30 - 50 disease damage on target
  Inflicts 30 - 50 disease damage on target
  Roots target
  If weapon equipped in Ranged
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 35.

Archer's Fury (Journeyman)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17

Ranger
Effects:
  Decreases Defense of caster by 5.1.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 8.4.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 57 ranged damage on target

Befuddle (Journeyman)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17

Brigand
Effects:
  On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
  Decreases Threat to target by 191

Song of Magic II (Journeyman)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
HANDCRAFTED
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17

Troubador
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 5.6.
  Increases Focus of group members (AE) by 11.2.

Blackguard (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Brigand
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 13.8.
  Increases Aggression of caster by 3.0.
  Increases Defense and Parry of caster by 5.9.
  Increases the caster's effectiveness of worn armor vs physical damage by 18%.

Singing Shot (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16

Troubador
Effects:
  Inflicts 30 - 50 mental damage on target
  Inflicts 30 - 50 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 35.

Double Blast (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
16

Brigand
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 39 - 65 ranged damage on target
  Inflicts 39 - 65 ranged damage on target
  If weapon equipped in Ranged

Graceful Avoidance (Journeyman)
Increases the defense skill of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18

Troubador
Effects:
  Increases Defense of group members (AE) by 5.9.

Jael's Mysterious Mettle (Journeyman)
Increases the parry skill of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18

Dirge
Effects:
  Increases Parry of group members (AE) by 8.9.

Survival Instincts (Journeyman)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Ranger
Effects:
  Increases AGI of caster by 16.1.
  Adds 1.7% to base avoidance.
  Decreases Slashing and Piercing of caster by 13.8.
  Increases Parry of caster by 8.9.
  Increases Defense of caster by 11.9.

Bum Rush II (Journeyman)
An attack made from the side that deals moderate damage and interrupts the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
19

Brigand
Effects:
  Interrupts target
  Inflicts 64 - 106 melee damage on target
  Must be flanking or behind

Daro's Dull Blade II (Journeyman)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
19

Dirge
Effects:
  Inflicts 64 - 106 melee damage on target
  Decreases DPS of target by 15.4.
  Must be flanking or behind

Kidney Stab II (Journeyman)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
19

Swashbuckler
Effects:
  Inflicts 76 - 93 melee damage on target
  Decreases Mitigation of target vs physical damage by 107.
  Must be flanking or behind

Sneak Attack II (Journeyman)
An attack made from the side that deals moderate damage and stealths the ranger.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
19

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 70 - 117 melee damage on target
  Must be flanking or behind

Fancy Footwork (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Swashbuckler
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 13.8.
  Increases Aggression of caster by 3.0.
  Increases Defense and Parry of caster by 5.9.
  Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Julia
28 Swashbuckler
Item Discoveries
Julia was first to discover 27 items* on their server**.
Item Discovery Date
Swashbuckler's Mail2006-02-22 08:40:10 AM
Swashbuckler's Footguards2006-02-22 08:40:10 AM
Swashbuckler's Leg Guards2006-02-22 08:40:10 AM
Swashbuckler's Stiletto2006-02-22 08:40:10 AM
Songster's Luck II (Journeyman)2006-02-02 11:18:03 PM   
Jael's Dreadful Deprivation (Journeyman)2006-02-02 11:42:24 PM
Archer's Fury (Journeyman)2006-02-02 11:30:10 PM
Befuddle (Journeyman)2006-02-02 11:24:16 PM
Song of Magic II (Journeyman)2006-02-02 11:20:39 PM
Blackguard (Journeyman)2006-02-02 11:14:51 PM
Singing Shot (Journeyman)2006-02-02 11:40:08 PM
Double Blast (Journeyman)2006-02-02 11:38:16 PM
Graceful Avoidance (Journeyman)2006-02-02 11:11:37 PM
Jael's Mysterious Mettle (Journeyman)2006-02-02 11:09:06 PM
Survival Instincts (Journeyman)2006-02-02 11:07:08 PM
Bum Rush II (Journeyman)2006-02-02 11:04:58 PM
Daro's Dull Blade II (Journeyman)2006-02-02 11:02:52 PM
Kidney Stab II (Journeyman)2006-02-02 11:00:29 PM
Sneak Attack II (Journeyman)2006-02-02 10:58:17 PM
Fancy Footwork (Journeyman)2006-02-02 11:13:24 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).