Crescent Strike VI (Master)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
FABLED
Target
Caster
Power
152
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
75
Monk
Effects:
• Inflicts 436 - 726 magic damage on targets in Area of Effect
Shattered Earth V (Master)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
320
Casting
3 seconds
Recovery
0.5 seconds
Recast
40 seconds
Duration
5 seconds
Resistability
21.0% Easier
Level
78
Conjuror
Effects:
• Inflicts 287 - 350 magic damage on target encounter instantly and every second.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 97.
Darksong Blade VI (Apprentice)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
76
Dirge
Effects:
• Inflicts 133 - 221 disease damage on target
• Inflicts 133 - 221 disease damage on target
• Inflicts 58 disease damage on target instantly and every 6 seconds.
Songster's Luck VI (Apprentice)
Increases the combat skills of the dirge's group.
Target
Group (AE)
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
72
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 20.7.
Zander's Choral Rebuff III (Apprentice)
Decreases spell resistance of target encounter. This song has a recurrent power cost.
Target
Enemy
Range
Up to 25.0 meters
Power
38
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
71
Dirge, Troubador
Effects:
• Increases noxious damage done to target encounter by 0.95%.
• Increases arcane damage done to target encounter by 0.95%.
• Decreases Combat Mitigation of target by 2.2.
• Decreases Mitigation of target encounter vs elemental, noxious and arcane damage by 684.
Daro's Sorrowful Dirge IV (Apprentice)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
72
Dirge
Effects:
• Decreases Haste of target encounter by 16.3.
• Slows target encounter by 19.4%.
Jarol's Sorrowful Requiem V (Apprentice)
Does a medium amount of disease damage to target encounter. This spell is difficult to resist against.
Target
Enemy
Range
Up to 35.0 meters
Power
195
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
71
Dirge
Effects:
• Inflicts 287 - 478 disease damage on target encounter.
Disheartening Descant V (Apprentice)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
73
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 110.8.
Jael's Dreadful Deprivation V (Apprentice)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
71
Dirge
Effects:
• Inflicts 146 - 244 disease damage on target
• Inflicts 146 - 244 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 90.
Death's Door VI (Apprentice)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Dirge
Effects:
• Increases AGI of caster by 107.9.
• Adds 14.8% to base avoidance.
• Increases Mitigation of caster vs physical damage by 225.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,171.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 152 - 253 disease damage on target.
Dead Calm V (Apprentice)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
Target
Group (AE)
Power
152
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
75
Dirge
Effects:
• On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
• Inflicts 141 - 235 disease damage on target
Glacial Wind V (Adept)
Deals cold damage over-time to the target and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
514
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
75
Wizard
Effects:
• Inflicts 299 - 556 cold damage on target encounter instantly and every 3 seconds.
Noxious Symphony III (Apprentice)
Range
Up to 10.0 meters
Power
99
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
48
Dirge
Effects:
• Applies Concentrated Symphony.
• Increases Mitigation of group members (AE) vs noxious damage by 638.
• Increases Mitigation of raid and group members (AE) vs noxious damage by 638.
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Item Discoveries |
Amilyn was first to discover 13 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).