Never Surrender IV (Apprentice)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Guardian
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 8.6.
Tranquil Vision IV (Apprentice)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
60
Monk
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Deflection of caster by 8.6.
Stunning Roar III (Apprentice)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
147
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
60
Berserker
Effects:
• Inflicts 212 - 353 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 79.
Shank III (Apprentice)
An attack from the side or behind that damages the target over time on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
82
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
60
Brigand
Effects:
• Inflicts 159 - 265 melee damage on target
• Inflicts 115 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Starnova III (Apprentice)
Deals instant heat damage to the target and all other nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
355
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
60
Fury
Effects:
• Inflicts 764 - 934 heat damage on target encounter.
NO-VALUE
Spurious Bravado III (Apprentice)
Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation).
Target
Caster
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
60
Swashbuckler
Effects:
• On a melee hit this spell may cast Bravado on caster. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Increases Hate Gain of caster by 5.0.
• Increases Haste of caster by 41.0.
• Dispelled when target takes damage
Spirit of the Mammoth IV (Apprentice)
A group augmentation that increases the strength and stamina of the mystic's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
60
Mystic
Effects:
• Increases STR and STA of group members (AE) by 44.6.
NO-VALUE
Shrug Off IV (Apprentice)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Bruiser
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 0.9% to base avoidance.
Jael's Mysterious Mettle IV (Apprentice)
Increases the parry skill of the dirge's group.
Target
Group (AE)
Power
82
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
60
Dirge
Effects:
• Increases Parry of group members (AE) by 25.6.
Blackguard IV (Apprentice)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Brigand
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 22.6.
• Increases Aggression of caster by 8.6.
• Increases Defense and Parry of caster by 17.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Resolute Faith IV (Apprentice)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Paladin
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Defense of caster by 8.6.
Wrath Stance V (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60
Paladin
Effects:
• Increases STR of caster by 89.3.
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.0.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 25.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Vehemence IV (Apprentice)
A group augmentation that increases the strength and maximum health of the defiler's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
60
Defiler
Effects:
• Increases STA of group members (AE) by 39.5.
• Increases STR of group members (AE) by 44.6.
NO-VALUE
Dark Blade V (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60
Shadowknight
Effects:
• Increases STR of caster by 133.9.
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.0.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 25.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Plant III (Apprentice)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
Target
Caster
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
5.1 seconds
Level
60
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 1,711
• Prevents targets in Area of Effect from changing targets
Nightshade III (Apprentice)
Summons a shadowy bard to serve the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
60
Necromancer
Effects:
• Summons a pet nightshade
NO-VALUE NO-TRADE
Mark of Divinity IV (Apprentice)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
Target
Enemy
Range
Up to 25.0 meters
Power
82
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
60
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs arcane damage by 570.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 28 instantly and every 2 seconds.
NO-VALUE
Litany III (Apprentice)
Interrupts and deals instant divine damage to the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
60
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 223 - 273 divine damage on target encounter.
NO-VALUE
Sucker Punch III (Apprentice)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
60
Bruiser
Effects:
• Inflicts 283 - 849 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 79.
Chaos Anthem III (Apprentice)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
60
Troubador
Effects:
• Inflicts 71 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 44.6.
NO-VALUE
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Item Discoveries |
Coel was first to discover 752 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).